Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 159 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.4% | 363 matches |
| 35 to 50 min | 46.7% | 362 matches |
| 50 min or more | 40.6% | 96 matches |
Starting items
Iron Branch100.0%
Magic Stick100.0%
Circlet75.0%
Observer Ward75.0%
Tango75.0%
Faerie Fire50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 65 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 16.9% | 45.5% | 1:34 | |
| 40.0% | 61.5% | 2:05 | |
| 58.5% | 63.2% | 4:57 | |
| 43.1% | 57.1% | 7:16 | |
| 32.3% | 61.9% | 12:04 | |
| 10.8% | 85.7% | 15:15 | |
| 24.6% | 62.5% | 15:57 | |
| 23.1% | 73.3% | 19:03 | |
| 21.5% | 85.7% | – | |
| 16.9% | 72.7% | – | |
| 13.8% | 88.9% | – | |
| 12.3% | 62.5% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Brewmaster79.0%+29.9 pp19
Batrider87.5%+38.5 pp8
Night Stalker63.8%+14.7 pp58
Winter Wyvern60.9%+11.8 pp69
Venomancer66.7%+17.6 pp27
Shadow Shaman57.8%+8.7 pp90
Outworld Devourer57.1%+8.1 pp84
Sven56.1%+7.1 pp98
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 4:57 | Start100%0–550%10–150% | |
| 2 | 7:16 | 5–1050% | |
| 2 | 2:05 | 0–550% | |
| 2 | 17:20 | 10–150%20–250% | |
| 1 | 1:34 | 0–50% | |
| 1 | 15:15 | 15–200% | |
| 1 | 17:06 | 15–20100% | |
| 1 | 3:24 | 0–5100% | |
| 1 | 20:27 | 20–25100% | |
| 1 | 6:01 | 5–10100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend77.8%+28.7 pp36
Shadow Demon90.0%+40.9 pp10
Underlord67.4%+18.3 pp46
Faceless Void64.0%+15.0 pp50
Lina58.1%+9.1 pp129
Io64.9%+15.8 pp37
Drow Ranger56.2%+7.1 pp105
Axe55.9%+6.8 pp111
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma27.3%-21.8 pp33
Bounty Hunter34.5%-14.6 pp87
Wraith King35.8%-13.2 pp67
Mars33.3%-15.7 pp39
Ancient Apparition33.3%-15.7 pp36
Rubick44.2%-4.8 pp217
Grimstroke40.0%-9.0 pp80
Anti-Mage43.4%-5.6 pp152
The column in pp represents the difference from the hero's overall win rate (49.1%); the last number is the sample size.
