Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 151 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 54.6% | 795 matches |
| 35 to 50 min | 45.2% | 767 matches |
| 50 min or more | 43.7% | 199 matches |
Starting items
Iron Branch100.0%
Magic Stick100.0%
Circlet75.0%
Observer Ward75.0%
Tango75.0%
Faerie Fire50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 60 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 16.7% | 50.0% | 1:34 | |
| 38.3% | 65.2% | 2:05 | |
| 60.0% | 63.9% | 4:57 | |
| 45.0% | 55.6% | 7:16 | |
| 33.3% | 65.0% | 12:04 | |
| 11.7% | 85.7% | 15:15 | |
| 25.0% | 66.7% | 15:57 | |
| 25.0% | 73.3% | 19:03 | |
| 23.3% | 85.7% | – | |
| 18.3% | 72.7% | – | |
| 15.0% | 88.9% | – | |
| 13.3% | 62.5% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Batrider88.9%+39.6 pp9
Brewmaster73.9%+24.6 pp23
Night Stalker61.7%+12.4 pp60
Winter Wyvern60.0%+10.7 pp75
Lich58.3%+9.0 pp96
Outworld Devourer58.6%+9.3 pp87
Grimstroke61.5%+12.3 pp52
Venomancer66.7%+17.4 pp27
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 4:57 | Start100%0–550%10–150% | |
| 2 | 7:16 | 5–1050% | |
| 2 | 2:05 | 0–550% | |
| 2 | 17:20 | 10–150%20–250% | |
| 1 | 1:34 | 0–50% | |
| 1 | 15:15 | 15–200% | |
| 1 | 17:06 | 15–20100% | |
| 1 | 3:24 | 0–5100% | |
| 1 | 20:27 | 20–25100% | |
| 1 | 6:01 | 5–10100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon90.9%+41.6 pp11
Shadow Fiend75.0%+25.7 pp36
Underlord66.7%+17.4 pp51
Drow Ranger59.1%+9.8 pp115
Faceless Void63.0%+13.7 pp54
Broodmother80.0%+30.7 pp10
Muerta70.0%+20.7 pp20
Io62.8%+13.5 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma26.5%-22.8 pp34
Bounty Hunter33.3%-16.0 pp93
Anti-Mage42.8%-6.5 pp159
Wraith King39.2%-10.1 pp74
Rubick44.4%-4.9 pp232
Witch Doctor41.2%-8.1 pp102
Luna42.9%-6.4 pp112
Ancient Apparition37.2%-12.1 pp43
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
