Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 855 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.1% | 1,244 matches |
| 35 to 50 min | 48.2% | 1,246 matches |
| 50 min or more | 48.4% | 318 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.4%
Blood Grenade50.1%
Iron Branch50.4%
Sentry Ward50.8%
Magic Stick51.1%
Faerie Fire50.4%
Circlet50.0%
Enchanted Mango49.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 239 | 49.4% | 3:21 | |
| 3,611 | 51.9% | 6:08 | |
| 1,414 | 50.1% | 7:22 | |
| 1,948 | 52.0% | 8:05 | |
| 900 | 53.8% | 8:08 | |
| 1,187 | 53.6% | 15:03 | |
| 266 | 57.1% | 18:10 | |
| 3,339 | 54.9% | 23:23 | |
| 2,815 | 60.5% | 25:59 | |
| 881 | 52.7% | 26:46 | |
| 635 | 55.4% | 27:33 | |
| 556 | 55.8% | 28:14 |
Best allies
Win rate with each ally (minimum of 1 matches).
Brewmaster66.2%+17.2 pp74
Lycan70.3%+21.2 pp37
Nature's Prophet62.6%+13.6 pp83
Outworld Devourer57.3%+8.2 pp262
Dawnbreaker58.0%+8.9 pp176
Necrophos56.1%+7.0 pp189
Earth Spirit59.5%+10.5 pp84
Luna55.5%+6.5 pp209
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,611 | 6:08 | 0–551%5–1053%10–1552%15–2050% | |
| 3,339 | 23:23 | 10–1558%15–2057%20–2551%25–3056%30–3556%35–4059% | |
| 2,815 | 25:59 | 10–1563%15–2056%20–2564%25–3062%30–3558%35–4058%40–4552% | |
| 1,948 | 8:05 | 0–551%5–1053%10–1551%15–2051% | |
| 1,414 | 7:22 | 0–553%5–1050%10–1548% | |
| 1,187 | 15:03 | 10–1559%15–2050%20–2544% | |
| 900 | 8:08 | 0–555%5–1052%10–1555%15–2065% | |
| 881 | 26:46 | 15–2058%20–2549%25–3059%30–3548%35–4055% | |
| 635 | 27:33 | 15–2050%20–2563%25–3057%30–3552%35–4046% | |
| 556 | 28:14 | 20–2552%25–3062%30–3552%35–4061% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chen88.9%+39.9 pp9
Undying62.6%+13.6 pp139
Tidehunter61.1%+12.1 pp175
Sand King69.2%+20.2 pp26
Lion54.2%+5.2 pp321
Jakiro60.9%+11.9 pp64
Slardar61.5%+12.5 pp52
Phantom Assassin60.7%+11.7 pp56
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Pudge41.6%-7.5 pp445
Invoker42.7%-6.4 pp293
Void Spirit37.7%-11.4 pp77
Pugna36.9%-12.1 pp65
Tinker38.3%-10.8 pp81
Legion Commander42.7%-6.3 pp192
Techies43.6%-5.5 pp218
Visage33.3%-15.7 pp33
The column in pp represents the difference from the hero's overall win rate (49.0%); the last number is the sample size.
