Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 797 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 51.1% | 1,452 matches |
| 35 to 50 min | 49.7% | 1,747 matches |
| 50 min or more | 48.7% | 448 matches |
Starting items
Magic Stick87.5%
Blood Grenade87.5%
Iron Branch75.0%
Tango75.0%
Circlet37.5%
Quelling Blade12.5%
Enchanted Mango12.5%
Faerie Fire12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 98 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 70.4% | 56.5% | 1:37 | |
| 59.2% | 51.7% | 6:58 | |
| 20.4% | 60.0% | 8:58 | |
| 7.1% | 71.4% | 15:40 | |
| 5.1% | 100.0% | 16:37 | |
| 30.6% | 73.3% | 22:03 | |
| 36.7% | 75.0% | 24:43 | |
| 25.5% | 72.0% | – | |
| 10.2% | 40.0% | – | |
| 9.2% | 55.6% | – | |
| 9.2% | 33.3% | – | |
| 5.1% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan69.8%+19.7 pp43
Outworld Devourer59.4%+9.3 pp350
Brewmaster62.2%+12.1 pp98
Dawnbreaker57.3%+7.2 pp218
Luna56.3%+6.2 pp263
Night Stalker56.7%+6.6 pp215
Shadow Shaman58.4%+8.3 pp125
Magnus56.4%+6.3 pp202
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 4:08 | Start0%0–550%5–10100%10–150% | |
| 4 | 8:03 | 0–50%5–10100%10–150% | |
| 2 | 22:03 | 15–200%20–250% | |
| 2 | 8:32 | 5–1050% | |
| 2 | 8:58 | 5–1050% | |
| 1 | 13:46 | 10–150% | |
| 1 | 10:40 | 10–150% | |
| 1 | 10:52 | 10–150% | |
| 1 | 7:26 | 5–100% | |
| 1 | 24:43 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter62.0%+11.9 pp216
Meepo68.4%+18.3 pp38
Chen78.6%+28.4 pp14
Shadow Fiend62.5%+12.4 pp88
Gyrocopter62.6%+12.5 pp83
Underlord62.4%+12.2 pp85
Leshrac62.1%+12.0 pp66
Phantom Assassin60.5%+10.4 pp81
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Invoker42.1%-8.0 pp394
Grimstroke40.7%-9.4 pp189
Pugna37.7%-12.5 pp77
Visage34.2%-16.0 pp41
Pudge45.6%-4.6 pp597
Legion Commander44.2%-5.9 pp260
Tinker41.1%-9.0 pp112
Ancient Apparition41.4%-8.7 pp111
The column in pp represents the difference from the hero's overall win rate (50.1%); the last number is the sample size.
