Clinkz

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
607
Win rate
52.1%
Adjusted WR
48.1%
Pick rate
0.9%
Position in the role
#33 of 127
Score
A73/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 179 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

62 matches · 53.2% win rate · 34.6% of matches
Searing Arrows
1
Death Pact
2
Searing Arrows
3
Death Pact
4
Death Pact
5
Skeleton Walk
6
Searing Arrows
7
Searing Arrows
8
Strafe
9
Strafe
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-9s Strafe Cooldown
Picked 36.1% · Win 71.3%
Best win rate
25
Searing Arrows Multishot
Picked 63.9% · Win 62.5%
Most picked
+40 Strafe Attack Speed
Picked 65.4% · Win 60.3%
Main pick
20
+400 Death Pact Bonus Health
Picked 34.6% · Win 56.3%
+50 Attack Range
Picked 93.3% · Win 54.2%
Main pick
15
-10s Death Pact Charge Restore Time
Picked 6.7% · Win 44.7%
+1.0s Strafe Duration
Picked 31.9% · Win 53.1%
Best win rate
10
-4s Skeleton Walk Cooldown
Picked 68.1% · Win 52.8%
Most picked

By match duration

Up to 35 min54.3%473 matches
35 to 50 min46.3%590 matches
50 min or more49.7%163 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch53.3%
  • Tango53.7%
  • Faerie Fire51.4%
  • Blades of Attack58.4%
  • Observer Ward51.5%
  • Orb of Blight52.9%
  • Circlet48.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band6350.8%1:32
Magic Wand40053.5%2:46
Infused Raindrops3351.5%3:00
Falcon Blade70653.7%3:39
Oblivion Staff18353.0%12:23
Desolator90554.0%14:48
Aghanim's Shard3060.0%15:00
Orchid Malevolence18950.8%16:23
Dragon Lance44857.8%21:13
Crystalys52860.8%23:11
Daedalus35165.8%30:07
Black King Bar18057.2%30:40

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Desolator90514:48
10–1561%15–2047%20–2544%
Falcon Blade7063:39
0–554%5–1053%
Crystalys52823:11
15–2068%20–2561%25–3057%
Dragon Lance44821:13
15–2066%20–2554%25–3055%
Magic Wand4002:46
0–553%5–1054%
Daedalus35130:07
25–3070%30–3562%35–4068%
Orchid Malevolence18916:23
10–1564%15–2046%20–2539%
Oblivion Staff18312:23
10–1554%15–2050%
Black King Bar18030:40
25–3050%30–3561%
Wraith Band631:32
0–551%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.8%); the last number is the sample size.