Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 324 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.1% | 527 matches |
| 35 to 50 min | 52.0% | 494 matches |
| 50 min or more | 55.8% | 104 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.1%
Iron Branch52.3%
Quelling Blade49.2%
Circlet62.1%
Faerie Fire41.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet80.0%+26.9 pp20
Bounty Hunter69.1%+16.0 pp55
Dark Willow66.2%+13.2 pp74
Pudge62.6%+9.5 pp131
Outworld Devourer65.1%+12.1 pp66
Keeper of the Light72.0%+18.9 pp25
Nyx Assassin62.8%+9.8 pp78
Warlock73.7%+20.6 pp19
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade77.3%+24.2 pp22
Warlock76.5%+23.4 pp17
Lion61.4%+8.3 pp114
Snapfire63.8%+10.7 pp69
Silencer66.7%+13.6 pp33
Monkey King72.2%+19.2 pp18
Shadow Fiend68.0%+14.9 pp25
Lina59.7%+6.7 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker36.5%-16.6 pp96
Oracle33.3%-19.7 pp27
Legion Commander42.5%-10.6 pp73
Outworld Devourer43.3%-9.8 pp67
Anti-Mage46.7%-6.3 pp122
Tusk41.0%-12.0 pp39
Pugna35.0%-18.1 pp20
Dragon Knight50.0%-3.1 pp124
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
