Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 312 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.9% | 529 matches |
| 35 to 50 min | 52.3% | 547 matches |
| 50 min or more | 55.8% | 120 matches |
Starting items
Gauntlets of Strength100.0%
Circlet100.0%
Tango100.0%
Iron Branch80.0%
Quelling Blade60.0%
Observer Ward20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 52 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 46.2% | 45.8% | 2:23 | |
| 59.6% | 64.5% | 2:30 | |
| 21.2% | 54.6% | 6:10 | |
| 34.6% | 55.6% | 8:37 | |
| 11.5% | 66.7% | 15:07 | |
| 26.9% | 42.9% | 15:23 | |
| 13.5% | 71.4% | 16:55 | |
| 59.6% | 67.7% | 18:51 | |
| 30.8% | 87.5% | 21:27 | |
| 23.1% | 66.7% | – | |
| 11.5% | 50.0% | – | |
| 7.7% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet79.0%+25.6 pp19
Bounty Hunter68.9%+15.5 pp61
Keeper of the Light73.1%+19.7 pp26
Outworld Devourer64.8%+11.5 pp71
Dark Willow63.2%+9.9 pp87
Rubick60.9%+7.5 pp138
Kunkka78.6%+25.2 pp14
Phantom Lancer63.9%+10.5 pp72
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5 | 3:12 | 0–575%5–100% | |
| 3 | 2:30 | 0–567% | |
| 3 | 5:37 | 0–50%5–1050% | |
| 3 | 18:51 | 15–20100%20–25100% | |
| 1 | 21:27 | 20–25100% | |
| 1 | 8:37 | 5–10100% | |
| 1 | 15:23 | 15–200% | |
| 1 | 15:07 | 15–20100% | |
| 1 | 16:55 | 15–200% | |
| 1 | 10:49 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade75.0%+21.7 pp24
Snapfire64.1%+10.8 pp78
Lion61.1%+7.8 pp126
Vengeful Spirit70.4%+17.0 pp27
Warlock73.7%+20.3 pp19
Monkey King73.7%+20.3 pp19
Lina60.9%+7.6 pp87
Dark Seer65.1%+11.8 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker36.9%-16.5 pp103
Oracle35.7%-17.6 pp28
Anti-Mage45.9%-7.4 pp135
Outworld Devourer42.9%-10.5 pp70
Tusk40.5%-12.9 pp42
Legion Commander45.5%-7.9 pp77
Night Stalker44.3%-9.1 pp61
Earthshaker47.3%-6.1 pp91
The column in pp represents the difference from the hero's overall win rate (53.3%); the last number is the sample size.
