Arc Warden

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
596
Win rate
50.3%
Adjusted WR
46.3%
Pick rate
4.3%
Position in the meta
#60 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 88 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

7 matches · 71.4% win rate · 8.0% of matches
Spark Wraith
1
Flux
2
Spark Wraith
3
Flux
4
Spark Wraith
5
Tempest Double
6
Spark Wraith
7
Flux
8
Flux
9
Magnetic Field
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+1.0 Runic Infusion All Attributes Bonus
Picked 91.9% · Win 70.2%
Main pick
25
+30s Spark Wraith Duration
Picked 8.1% · Win 57.1%
+240 Spark Wraith Damage
Picked 8.1% · Win 63.2%
Best win rate
20
-4s Magnetic Field Cooldown
Picked 91.9% · Win 62.0%
Most picked
+20% Flux Slow
Picked 29.2% · Win 57.9%
Best win rate
15
+25 Magnetic Field Attack Speed
Picked 70.8% · Win 55.7%
Most picked
+200 Flux Cast Range
Picked 40.2% · Win 54.9%
Best win rate
10
+200 Health
Picked 59.8% · Win 52.5%
Most picked

By match duration

Up to 35 min45.4%271 matches
35 to 50 min53.4%253 matches
50 min or more58.3%72 matches

Starting items

No matches with the purchase order yet.

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 72 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Hand of Midas86.1%41.9%–
Mjollnir41.7%46.7%–
Boots of Travel37.5%59.3%–
Maelstrom34.7%32.0%–
Magic Wand29.2%42.9%–
Orchid Malevolence20.8%46.7%–
Bloodthorn16.7%83.3%–
Bottle12.5%44.4%–
Blink Dagger11.1%75.0%–
Manta Style11.1%75.0%–
Meteor Hammer8.3%100.0%–
Wraith Band8.3%16.7%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (0 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.