Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 67 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.









Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.3% | 348 matches |
| 35 to 50 min | 47.9% | 288 matches |
| 50 min or more | 61.9% | 63 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.7%
Quelling Blade42.3%
Tango46.3%
Magic Stick51.3%
Circlet54.6%
Faerie Fire47.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 28 | 53.6% | 2:00 | |
| 32 | 65.6% | 16:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker73.3%+21.0 pp30
Rubick65.1%+12.8 pp86
Marci81.8%+29.5 pp11
Oracle85.7%+33.4 pp7
Nyx Assassin64.7%+12.4 pp34
Axe62.2%+9.9 pp45
Legion Commander62.2%+9.9 pp45
Anti-Mage59.2%+6.8 pp71
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 32 | 16:00 | 15–2066% | |
| 28 | 2:00 | 0–554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon100.0%+47.6 pp8
Arc Warden83.3%+31.0 pp18
Keeper of the Light81.3%+28.9 pp16
Queen of Pain71.0%+18.6 pp31
Wraith King72.0%+19.6 pp25
Ogre Magi64.9%+12.6 pp57
Timbersaw67.6%+15.2 pp37
Zeus68.8%+16.4 pp32
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Razor20.8%-31.5 pp24
Visage0.0%-52.4 pp5
Outworld Devourer37.7%-14.7 pp61
Pudge42.9%-9.5 pp105
Hoodwink36.8%-15.5 pp38
Warlock31.6%-20.8 pp19
Bounty Hunter39.5%-12.8 pp43
Silencer40.0%-12.4 pp45
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
