Witch Doctor

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
413
Win rate
48.4%
Adjusted WR
43.6%
Pick rate
2.1%
Position in the role
#34 of 123
Score
A72/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 456 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

66 matches · 53.0% win rate · 14.5% of matches
Maledict
1
Voodoo Restoration
2
Maledict
3
Paralyzing Cask
4
Maledict
5
Death Ward
6
Maledict
7
Voodoo Restoration
8
Voodoo Restoration
9
Voodoo Restoration
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+6 Paralyzing Cask Bounces
Picked 33.4% · Win 63.0%
Best win rate
25
+40 Death Ward Damage
Picked 66.6% · Win 60.7%
Most picked
Maledict bursts deal ?% damage in a ? AoE
Picked 0.0% · Win –
20
+1% Target Max Health Voodoo Restoration Heal
Picked 100.0% · Win 66.6%
Main pick
-3.0s Paralyzing Cask Cooldown
Picked 13.9% · Win 55.5%
15
+4s Maledict Duration
Picked 86.1% · Win 56.4%
Main pick
-25% Voodoo Restoration Mana Per Second
Picked 32.1% · Win 51.8%
Best win rate
10
+200 Health
Picked 67.9% · Win 49.9%
Most picked

By match duration

Up to 35 min49.4%792 matches
35 to 50 min51.5%705 matches
50 min or more53.0%151 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.9%
  • Blood Grenade49.8%
  • Magic Stick50.8%
  • Iron Branch48.6%
  • Sentry Ward50.6%
  • Faerie Fire51.4%
  • Enchanted Mango53.0%
  • Circlet50.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand2,06850.0%5:07
Urn of Shadows1,51348.4%5:51
Ring of Basilius2,92550.4%6:57
Infused Raindrops39153.2%7:23
Essence Distiller8652.3%13:33
Spirit Vessel68751.4%17:45
Blink Dagger2,21454.5%22:42
Aghanim's Shard53752.0%23:41
Glimmer Cape1,82749.5%23:58
Aether Lens5664.3%25:00
Aghanim's Scepter1,40258.8%34:58
Black King Bar3464.7%40:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius2,9256:57
0–554%5–1049%10–1549%15–2047%
Blink Dagger2,21422:42
10–1559%15–2057%20–2554%25–3052%30–3552%35–4053%
Magic Wand2,0685:07
0–549%5–1051%10–1550%15–2052%
Glimmer Cape1,82723:58
10–1577%15–2055%20–2547%25–3046%30–3547%35–4052%
Urn of Shadows1,5135:51
0–552%5–1048%10–1539%
Aghanim's Scepter1,40234:58
25–3069%30–3562%35–4054%40–4557%
Spirit Vessel68717:45
10–1551%15–2051%20–2552%
Aghanim's Shard53723:41
15–2057%20–2555%25–3043%30–3555%
Infused Raindrops3917:23
0–550%5–1051%10–1559%
Essence Distiller8613:33
10–1558%15–2041%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.8%); the last number is the sample size.