Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 543 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 47.9% | 547 matches |
| 35 to 50 min | 50.2% | 281 matches |
| 50 min or more | 40.0% | 55 matches |
Starting items
Magic Stick100.0%
Sentry Ward100.0%
Tango100.0%
Blood Grenade91.7%
Iron Branch83.3%
Enchanted Mango33.3%
Circlet16.7%
Dust of Appearance16.7%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 225 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 7.1% | 62.5% | 4:34 | |
| 55.1% | 54.8% | 5:49 | |
| 74.2% | 55.7% | 10:45 | |
| 12.4% | 75.0% | 13:41 | |
| 8.0% | 66.7% | 14:11 | |
| 28.0% | 50.8% | 16:55 | |
| 3.6% | 87.5% | 20:04 | |
| 28.0% | 65.1% | 20:51 | |
| 4.4% | 100.0% | 22:40 | |
| 14.2% | 34.4% | – | |
| 4.4% | 100.0% | – | |
| 3.6% | 62.5% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle84.6%+34.8 pp13
Broodmother83.3%+33.5 pp12
Outworld Devourer62.9%+13.1 pp132
Hoodwink62.7%+12.9 pp59
Primal Beast66.7%+16.9 pp33
Keeper of the Light65.6%+15.8 pp32
Anti-Mage56.4%+6.6 pp133
Dragon Knight55.4%+5.6 pp159
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (12 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 10 | 5:49 | 0–567%5–1050%10–15100% | |
| 10 | 7:10 | 0–5100%5–10100%10–1550% | |
| 10 | 10:45 | 5–10100%10–1560% | |
| 5 | 21:25 | 15–20100%20–25100%25–300% | |
| 4 | 20:51 | 15–2050%20–2550% | |
| 4 | 16:55 | 10–15100%15–20100%20–25100% | |
| 2 | 4:24 | 0–5100%5–100% | |
| 1 | 21:49 | 20–25100% | |
| 1 | 21:35 | 20–25100% | |
| 1 | 22:40 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar69.4%+19.7 pp36
Beastmaster76.5%+26.7 pp17
Phantom Assassin62.3%+12.5 pp69
Shadow Fiend66.7%+16.9 pp36
Tidehunter61.3%+11.5 pp80
Shadow Demon71.4%+21.6 pp21
Zeus59.5%+9.7 pp84
Spectre62.3%+12.5 pp53
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Chaos Knight0.0%-49.8 pp11
Visage19.2%-30.6 pp26
Naga Siren0.0%-49.8 pp6
Wraith King34.6%-15.2 pp78
Windranger41.5%-8.3 pp159
Dawnbreaker40.2%-9.6 pp102
Brewmaster35.6%-14.2 pp45
Arc Warden35.6%-14.2 pp45
The column in pp represents the difference from the hero's overall win rate (49.8%); the last number is the sample size.
