Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 166 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.









Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.0% | 506 matches |
| 35 to 50 min | 45.1% | 515 matches |
| 50 min or more | 48.8% | 123 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango0.0%
Enchanted Mango0.0%
Magic Stick0.0%
Faerie Fire0.0%
Blood Grenade0.0%
Quelling Blade0.0%
Clarity0.0%
Sentry Ward0.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Brewmaster75.0%+27.4 pp20
Tusk76.5%+28.8 pp17
Crystal Maiden69.0%+21.3 pp29
Dawnbreaker58.8%+11.1 pp80
Sven58.6%+10.9 pp70
Anti-Mage55.5%+7.8 pp110
Riki68.4%+20.8 pp19
Abaddon100.0%+52.3 pp3
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Lancer67.1%+19.5 pp70
Dark Seer67.7%+20.0 pp34
Terrorblade69.2%+21.6 pp26
Magnus60.9%+13.3 pp64
Anti-Mage58.2%+10.6 pp91
Huskar66.7%+19.0 pp27
Tinker64.3%+16.6 pp28
Shadow Fiend62.5%+14.9 pp32
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Gyrocopter27.3%-20.4 pp33
Kez27.3%-20.4 pp33
Brewmaster23.5%-24.1 pp17
Dazzle30.0%-17.7 pp30
Slark39.8%-7.8 pp118
Outworld Devourer38.4%-9.3 pp86
Winter Wyvern37.1%-10.5 pp62
Pudge43.4%-4.3 pp173
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
