Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 337 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.9% | 747 matches |
| 35 to 50 min | 47.3% | 639 matches |
| 50 min or more | 51.1% | 176 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire50.0%
Quelling Blade25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 81 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 63.0% | 49.0% | 1:46 | |
| 77.8% | 52.4% | 7:00 | |
| 7.4% | 16.7% | 8:09 | |
| 60.5% | 59.2% | 12:22 | |
| 65.4% | 60.4% | 13:26 | |
| 29.6% | 87.5% | 17:26 | |
| 21.0% | 76.5% | – | |
| 17.3% | 57.1% | – | |
| 13.6% | 54.6% | – | |
| 12.3% | 50.0% | – | |
| 11.1% | 66.7% | – | |
| 9.9% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Skywrath Mage62.7%+13.3 pp75
Witch Doctor60.8%+11.3 pp107
Lina73.7%+24.3 pp19
Bloodseeker85.7%+36.3 pp7
Phantom Lancer57.7%+8.3 pp104
Sven57.4%+8.0 pp101
Vengeful Spirit59.3%+9.8 pp54
Pudge52.7%+3.3 pp203
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 7:00 | 0–550%5–100%10–150% | |
| 4 | 1:46 | 0–525% | |
| 4 | 7:57 | 5–1025% | |
| 3 | 12:22 | 10–1533% | |
| 1 | 13:26 | 10–15100% | |
| 1 | 5:53 | 5–10100% | |
| 1 | 17:26 | 15–20100% | |
| 1 | 23:23 | 20–25100% | |
| 1 | 21:13 | 20–25100% | |
| 1 | 23:54 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void65.3%+15.9 pp49
Largo75.0%+25.6 pp16
Dark Willow61.3%+11.8 pp80
Magnus59.6%+10.2 pp99
Shadow Demon69.6%+20.2 pp23
Invoker55.3%+5.9 pp246
Phantom Assassin64.1%+14.7 pp39
Windranger57.0%+7.6 pp128
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma27.3%-22.2 pp44
Vengeful Spirit33.3%-16.1 pp54
Ember Spirit37.1%-12.3 pp97
Nyx Assassin38.4%-11.0 pp112
Techies40.2%-9.3 pp117
Dawnbreaker39.8%-9.6 pp108
Outworld Devourer40.0%-9.4 pp110
Disruptor40.4%-9.1 pp114
The column in pp represents the difference from the hero's overall win rate (49.4%); the last number is the sample size.
