Venomancer

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
416
Win rate
48.1%
Adjusted WR
43.3%
Pick rate
3.9%
Position in the meta
#94 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 121 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

9 matches · 44.4% win rate · 7.4% of matches
Venomous Gale
1
Plague Ward
2
Plague Ward
3
Snakebite
4
Plague Ward
5
Noxious Plague
6
Plague Ward
7
Venomous Gale
8
Venomous Gale
9
Venomous Gale
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Snakebite Undispellable
Picked 27.8% · Win 60.5%
25
2.5x Plague Ward HP/Damage
Picked 72.2% · Win 63.7%
Main pick
+100 Snakebite Initial Damage
Picked 34.2% · Win 57.2%
20
-2s Plague Ward Cooldown
Picked 65.8% · Win 62.6%
Main pick
+? Noxious Plague Spread Radius
Picked 0.0% · Win –
15
+10% Poison Sting Slow
Picked 100.0% · Win 54.8%
Main pick
-5s Venomous Gale CD
Picked 41.0% · Win 49.1%
Best win rate
10
15% Poison Sting Health Regen Reduction
Picked 59.0% · Win 49.0%
Most picked

By match duration

Up to 35 min48.6%216 matches
35 to 50 min47.3%169 matches
50 min or more48.4%31 matches

Starting items

  • Sage's Mask100.0%
  • Ring of Protection50.0%
  • Gloves of Haste50.0%
  • Tango50.0%
  • Blood Grenade50.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 62 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Arcane Boots37.1%47.8%10:25
Spirit Vessel32.3%60.0%17:08
Magic Wand64.5%55.0%–
Urn of Shadows25.8%37.5%–
Guardian Greaves17.7%81.8%–
Tranquil Boots17.7%45.5%–
Meteor Hammer11.3%100.0%–
Bracer9.7%33.3%–
Aghanim's Scepter8.1%80.0%–
Glimmer Cape8.1%60.0%–
Essence Distiller8.1%60.0%–
Eul's Scepter of Divinity6.5%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Hand of Midas17:23
5–100%
Perseverance112:46
10–150%
Ring of Basilius18:39
5–100%
Urn of Shadows14:06
0–50%
Arcane Boots110:25
10–150%
Spirit Vessel117:08
15–200%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.0%); the last number is the sample size.