Vengeful Spirit

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
1,157
Win rate
52.6%
Adjusted WR
49.8%
Pick rate
1.7%
Position in the role
#17 of 127
Score
S86/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 153 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

23 matches · 65.2% win rate · 15.0% of matches
Magic Missile
1
Wave of Terror
2
Magic Missile
3
Wave of Terror
4
Magic Missile
5
Nether Swap
6
Magic Missile
7
Wave of Terror
8
Wave of Terror
9
Vengeance Aura
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+16% Vengeance Aura Base Damage Bonus
Picked 81.8% · Win 60.2%
Main pick
25
-18s Nether Swap Cooldown
Picked 18.2% · Win 57.8%
Wave Of Terror Steals 25% Of Reduced Damage And Armor
Picked 99.4% · Win 56.8%
Main pick
20
-2s Magic Missile Cooldown
Picked 0.6% · Win 50.0%
-3 Wave of Terror Armor
Picked 97.6% · Win 52.8%
Most picked
15
+0.3s Magic Missile Stun Duration
Picked 2.4% · Win 54.2%
Best win rate
+150 Nether Swap Enemy Damage
Picked 88.5% · Win 52.1%
Main pick
10
+100 Magic Missile Cast Range
Picked 11.5% · Win 46.1%

By match duration

Up to 35 min52.3%1,106 matches
35 to 50 min51.8%1,125 matches
50 min or more52.1%234 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.7%
  • Tango51.7%
  • Circlet51.2%
  • Quelling Blade51.7%
  • Slippers of Agility50.9%
  • Faerie Fire50.5%
  • Magic Stick51.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band1,68951.1%1:57
Magic Wand1,59150.7%2:48
Infused Raindrops40351.4%5:10
Specialist's Array2,29552.5%12:41
Yasha1,84155.4%17:30
Aghanim's Scepter2,21054.5%23:01
Manta Style1,49158.5%25:33
Dragon Lance1,85558.1%26:08
Hydra's Breath1,70260.3%28:27
Butterfly93568.8%34:39
Crystalys28463.7%36:38
Daedalus5379.3%40:59

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Specialist's Array2,29512:41
5–1060%10–1555%15–2039%
Aghanim's Scepter2,21023:01
15–2068%20–2557%25–3043%30–3540%
Dragon Lance1,85526:08
15–2052%20–2565%25–3061%30–3555%35–4037%
Yasha1,84117:30
10–1565%15–2055%20–2549%25–3046%
Hydra's Breath1,70228:27
15–2056%20–2562%25–3067%30–3559%35–4046%
Wraith Band1,6891:57
0–551%5–1039%
Magic Wand1,5912:48
0–551%5–1051%
Manta Style1,49125:33
15–2063%20–2565%25–3057%30–3549%
Butterfly93534:39
25–3081%30–3577%35–4064%40–4551%
Infused Raindrops4035:10
0–554%5–1049%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.1%); the last number is the sample size.