Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 240 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.2% | 469 matches |
| 35 to 50 min | 54.2% | 345 matches |
| 50 min or more | 48.4% | 64 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.4%
Blood Grenade51.3%
Magic Stick50.2%
Iron Branch50.9%
Sentry Ward50.7%
Faerie Fire52.7%
Enchanted Mango52.1%
Circlet50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,866 | 51.4% | 4:15 | |
| 411 | 49.9% | 6:39 | |
| 579 | 52.3% | 7:15 | |
| 63 | 46.0% | 7:53 | |
| 27 | 55.6% | 12:00 | |
| 624 | 55.9% | 14:48 | |
| 84 | 63.1% | 15:40 | |
| 635 | 55.9% | 20:13 | |
| 469 | 48.8% | 22:40 | |
| 574 | 60.3% | 23:27 | |
| 178 | 55.1% | 26:05 | |
| 759 | 62.2% | 31:59 |
Best allies
Win rate with each ally (minimum of 1 matches).
Undying69.4%+14.8 pp72
Jakiro73.0%+18.3 pp37
Bloodseeker88.9%+34.2 pp9
Pangolier69.2%+14.6 pp52
Nyx Assassin64.4%+9.8 pp104
Enigma71.0%+16.3 pp31
Phoenix66.1%+11.4 pp59
Phantom Lancer65.6%+10.9 pp61
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,866 | 4:15 | 0–553%5–1048%10–1550% | |
| 759 | 31:59 | 20–2560%25–3058%30–3561%35–4070%40–4556% | |
| 635 | 20:13 | 15–2060%20–2553%25–3046% | |
| 624 | 14:48 | 10–1556%15–2056% | |
| 579 | 7:15 | 0–557%5–1052%10–1550% | |
| 574 | 23:27 | 15–2060%20–2552%25–3070%30–3568%35–4054% | |
| 469 | 22:40 | 15–2056%20–2547%25–3045%30–3542% | |
| 411 | 6:39 | 0–546%5–1050%10–1554% | |
| 178 | 26:05 | 20–2553%25–3058%30–3552% | |
| 84 | 15:40 | 10–1563%15–2063% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bane77.1%+22.5 pp35
Huskar72.7%+18.1 pp33
Lion62.6%+8.0 pp198
Venomancer72.4%+17.8 pp29
Juggernaut62.0%+7.4 pp129
Pudge60.0%+5.3 pp195
Slardar68.4%+13.8 pp38
Lina63.6%+9.0 pp77
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Death Prophet30.6%-24.1 pp36
Outworld Devourer41.6%-13.1 pp125
Enigma36.2%-18.5 pp47
Tusk40.7%-13.9 pp54
Lifestealer45.4%-9.3 pp119
Rubick48.2%-6.5 pp195
Clinkz33.3%-21.3 pp18
Silencer41.9%-12.8 pp43
The column in pp represents the difference from the hero's overall win rate (54.7%); the last number is the sample size.
