Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 240 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.1% | 202 matches |
| 35 to 50 min | 43.2% | 176 matches |
| 50 min or more | 32.6% | 46 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch43.2%
Tango36.1%
Quelling Blade40.0%
Magic Stick50.0%
Circlet55.6%
Gauntlets of Strength54.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Enchantress100.0%+57.1 pp4
Centaur Warrunner83.3%+40.4 pp6
Outworld Devourer57.5%+14.6 pp40
Slark55.6%+12.6 pp36
Sven58.3%+15.4 pp24
Jakiro80.0%+37.1 pp5
Juggernaut51.4%+8.5 pp35
Dark Seer66.7%+23.8 pp9
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Clinkz100.0%+57.1 pp6
Hoodwink69.2%+26.3 pp26
Shadow Fiend77.8%+34.9 pp9
Bane100.0%+57.1 pp3
Bloodseeker100.0%+57.1 pp3
Sand King100.0%+57.1 pp3
Lion54.2%+11.3 pp48
Anti-Mage54.8%+11.8 pp42
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker24.1%-18.8 pp29
Kez11.1%-31.8 pp9
Phantom Lancer25.9%-17.0 pp27
Mirana30.0%-12.9 pp40
Pudge33.9%-9.1 pp65
Dragon Knight34.4%-8.5 pp61
Disruptor29.6%-13.3 pp27
Omniknight0.0%-42.9 pp4
The column in pp represents the difference from the hero's overall win rate (42.9%); the last number is the sample size.
