Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 97 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.5% | 642 matches |
| 35 to 50 min | 54.7% | 654 matches |
| 50 min or more | 51.7% | 205 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch34.7%
Tango34.8%
Faerie Fire37.5%
Circlet40.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 42.3% | 8:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Invoker73.3%+22.1 pp45
Enigma68.8%+17.5 pp48
Spirit Breaker60.4%+9.2 pp149
Rubick58.7%+7.4 pp167
Puck100.0%+48.8 pp4
Tiny64.4%+13.2 pp45
Largo72.2%+21.0 pp18
Night Stalker57.9%+6.7 pp107
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 26 | 8:00 | 5–1042% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger62.6%+11.4 pp83
Ember Spirit60.9%+9.6 pp92
Dark Willow61.2%+10.0 pp85
Windranger58.6%+7.3 pp140
Nature's Prophet64.0%+12.8 pp50
Venomancer64.4%+13.2 pp45
Lion56.3%+5.0 pp160
Doom60.3%+9.1 pp68
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Warlock32.3%-19.0 pp31
Earthshaker42.2%-9.0 pp135
Bloodseeker14.3%-36.9 pp7
Disruptor40.0%-11.2 pp70
Anti-Mage45.1%-6.1 pp153
Arc Warden36.4%-14.9 pp33
Rubick46.4%-4.9 pp192
Dawnbreaker44.4%-6.8 pp117
The column in pp represents the difference from the hero's overall win rate (51.2%); the last number is the sample size.
