Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 191 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.2% | 383 matches |
| 35 to 50 min | 57.4% | 392 matches |
| 50 min or more | 48.4% | 91 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade51.9%
Iron Branch52.1%
Tango52.1%
Magic Stick52.1%
Circlet52.5%
Faerie Fire51.2%
Slippers of Agility52.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 5,395 | 53.0% | 3:40 | |
| 7,839 | 52.7% | 3:51 | |
| 9,104 | 53.8% | 17:56 | |
| 9,905 | 53.7% | 21:16 | |
| 9,421 | 56.1% | 24:57 | |
| 2,653 | 61.4% | 30:41 | |
| 2,694 | 67.0% | 31:20 | |
| 5,904 | 67.0% | 33:18 | |
| 3,993 | 67.0% | 35:45 | |
| 1,795 | 68.3% | 36:09 | |
| 2,769 | 72.5% | 39:28 | |
| 2,603 | 72.3% | 40:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan83.3%+32.7 pp18
Grimstroke66.3%+15.7 pp86
Enigma68.9%+18.3 pp45
Legion Commander62.1%+11.5 pp132
Wraith King66.7%+16.1 pp42
Juggernaut100.0%+49.4 pp4
Visage69.0%+18.4 pp29
Spirit Breaker57.1%+6.5 pp163
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9,905 | 21:16 | 10–1556%15–2070%20–2552%25–3030%30–3518% | |
| 9,421 | 24:57 | 15–2069%20–2569%25–3048%30–3527%35–4019% | |
| 9,104 | 17:56 | 10–1579%15–2058%20–2536%25–3022% | |
| 7,839 | 3:51 | 0–552%5–1053%10–1553%15–2056%20–2552% | |
| 5,904 | 33:18 | 25–3085%30–3569%35–4055%40–4552%45–5060% | |
| 5,395 | 3:40 | 0–553%5–1052%10–1539% | |
| 3,993 | 35:45 | 25–3073%30–3572%35–4067%40–4559%45–5055%50–5547% | |
| 2,769 | 39:28 | 25–3082%30–3582%35–4076%40–4571%45–5062%50–5552% | |
| 2,694 | 31:20 | 15–2075%20–2564%25–3072%30–3567%35–4067%40–4564%45–5066% | |
| 2,653 | 30:41 | 20–2566%25–3064%30–3558%35–4060%40–4558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Magnus63.0%+12.4 pp119
Wraith King64.2%+13.6 pp81
Terrorblade69.4%+18.8 pp36
Templar Assassin66.7%+16.1 pp48
Gyrocopter66.7%+16.1 pp45
Drow Ranger58.9%+8.3 pp180
Shadow Fiend66.7%+16.1 pp39
Nature's Prophet62.7%+12.1 pp67
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bane25.0%-25.6 pp44
Phantom Lancer38.0%-12.6 pp92
Legion Commander40.2%-10.5 pp132
Juggernaut42.3%-8.3 pp168
Slark43.5%-7.1 pp193
Leshrac27.8%-22.8 pp18
Bounty Hunter41.2%-9.4 pp85
Undying40.5%-10.1 pp74
The column in pp represents the difference from the hero's overall win rate (50.6%); the last number is the sample size.
