Snapfire

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
2,475
Win rate
50.3%
Adjusted WR
48.3%
Pick rate
3.7%
Position in the role
#24 of 127
Score
S80/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 860 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

276 matches · 51.8% win rate · 32.1% of matches
Scatterblast
1
Firesnap Cookie
2
Scatterblast
3
Firesnap Cookie
4
Scatterblast
5
Mortimer Kisses
6
Scatterblast
7
Firesnap Cookie
8
Firesnap Cookie
9
Lil' Shredder
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+60% Lil' Shredder Attack Damage
Picked 17.7% · Win 60.3%
25
+6 Mortimer Kisses Launched
Picked 82.3% · Win 66.6%
Main pick
+=2 Lil' Shredder Targets
Picked 100.0% · Win 52.3%
Main pick
20
? Firesnap Cookie Charges
Picked 0.0% · Win –
+2 Lil' Shredder attacks
Picked 100.0% · Win 52.0%
Main pick
15
-{s:bonus_AbilityCooldown}s Firesnap Cookie Cooldown
Picked 0.0% · Win –
+70 Scatterblast Damage
Picked 60.6% · Win 51.2%
Main pick
10
+30 Mortimer Kisses Burn DPS
Picked 39.4% · Win 49.6%

By match duration

Up to 35 min46.1%1,279 matches
35 to 50 min50.6%973 matches
50 min or more55.2%201 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.7%
  • Tango50.7%
  • Faerie Fire50.4%
  • Observer Ward47.5%
  • Circlet48.8%
  • Magic Stick50.8%
  • Gauntlets of Strength50.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer42245.3%3:14
Magic Wand3,67651.8%3:39
Infused Raindrops91952.2%4:57
Soul Ring2,76351.8%5:42
Blink Dagger4,42152.1%15:42
Kaya3,91453.7%18:28
Yasha3,04758.6%25:20
Yasha and Kaya3,03358.4%25:46
Black King Bar2,47655.3%29:13
Shiva's Guard1,71270.0%31:37
Scythe of Vyse45166.5%36:21
Refresher Orb74868.9%38:45

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger4,42115:42
5–1061%10–1556%15–2052%20–2543%25–3035%
Kaya3,91418:28
5–1058%10–1553%15–2060%20–2550%25–3043%
Magic Wand3,6763:39
0–553%5–1048%10–1549%
Yasha3,04725:20
15–2069%20–2565%25–3050%30–3553%35–4050%
Yasha and Kaya3,03325:46
15–2068%20–2566%25–3052%30–3551%35–4049%
Soul Ring2,7635:42
0–553%5–1052%10–1541%
Black King Bar2,47629:13
20–2563%25–3059%30–3551%35–4047%
Shiva's Guard1,71231:37
20–2578%25–3077%30–3570%35–4062%40–4556%
Infused Raindrops9194:57
0–554%5–1051%10–1544%
Refresher Orb74838:45
30–3581%35–4074%40–4561%45–5051%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.6%); the last number is the sample size.