Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 238 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.3% | 593 matches |
| 35 to 50 min | 46.0% | 744 matches |
| 50 min or more | 49.5% | 204 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Mantle of Intelligence40.0%
Tango0.0%
Blood Grenade25.0%
Circlet33.3%
Iron Branch50.0%
Observer Ward0.0%
Sentry Ward50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Ember Spirit58.2%+9.0 pp146
Dragon Knight55.1%+6.0 pp292
Dazzle61.7%+12.5 pp60
Crystal Maiden57.7%+8.5 pp123
Void Spirit60.3%+11.1 pp73
Night Stalker57.4%+8.2 pp129
Sven56.4%+7.2 pp165
Nyx Assassin56.7%+7.5 pp134
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King67.2%+18.0 pp61
Tiny62.0%+12.8 pp92
Timbersaw61.2%+12.0 pp85
Queen of Pain58.7%+9.5 pp133
Drow Ranger57.7%+8.5 pp170
Shadow Fiend60.8%+11.6 pp74
Zeus56.5%+7.3 pp177
Underlord61.7%+12.5 pp60
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter35.5%-13.7 pp138
Clockwerk28.6%-20.6 pp35
Omniknight30.2%-19.0 pp43
Spirit Breaker39.9%-9.3 pp268
Oracle35.3%-13.9 pp68
Outworld Devourer42.9%-6.3 pp247
Wraith King41.7%-7.5 pp144
Shadow Shaman42.4%-6.7 pp172
The column in pp represents the difference from the hero's overall win rate (49.2%); the last number is the sample size.
