Riki

Day 10/10 · Immortal

Rank

Period: Last 24 hours.

Matches
254
Win rate
52.8%
Adjusted WR
46.6%
Pick rate
3.4%
Position in the meta
#63 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 78 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

15 matches · 53.3% win rate · 19.2% of matches
Blink Strike
1
Tricks of the Trade
2
Blink Strike
3
Smoke Screen
4
Blink Strike
5
Cloak and Dagger
6
Blink Strike
7
Tricks of the Trade
8
Tricks of the Trade
9
Tricks of the Trade
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-4s Tricks of the Trade Cooldown
Picked 33.0% · Win 61.3%
25
+500 Blink Strike Cast Range
Picked 67.1% · Win 67.5%
Main pick
+0.3 Backstab Multiplier
Picked 71.3% · Win 61.0%
Main pick
20
-1s Blink Strike Cooldown
Picked 28.7% · Win 58.9%
?% of Riki's Base damage added to Tricks of the Trade
Picked 0.0% · Win –
15
-3s Smoke Screen Cooldown
Picked 100.0% · Win 53.9%
Main pick
+50 Smoke Screen Radius
Picked 41.0% · Win 50.6%
10
+10% Cloak and Dagger Movement Speed
Picked 59.0% · Win 53.7%
Main pick

By match duration

Up to 35 min51.5%165 matches
35 to 50 min52.9%70 matches
50 min or more63.2%19 matches

Starting items

  • Tango100.0%
  • Quelling Blade60.0%
  • Iron Branch60.0%
  • Circlet60.0%
  • Slippers of Agility40.0%
  • Sentry Ward20.0%
  • Faerie Fire20.0%
  • Blood Grenade20.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 69 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand60.9%57.1%2:39
Wraith Band43.5%53.3%3:00
Null Talisman5.8%75.0%4:25
Power Treads88.4%59.0%9:43
Diffusal Blade62.3%60.5%13:42
Orb of Corrosion47.8%63.6%13:42
Manta Style42.0%93.1%17:54
Yasha15.9%27.3%23:54
Urn of Shadows13.0%100.0%–
Disperser11.6%100.0%–
Bottle11.6%62.5%–
Phylactery8.7%33.3%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads49:43
5–1067%15–20100%
Diffusal Blade413:42
10–15100%15–200%
Magic Wand33:16
0–567%
Yasha317:30
10–15100%20–250%
Wraith Band23:00
0–5100%
Manta Style217:54
15–20100%
Orb of Corrosion213:42
5–100%15–20100%
Hand of Midas124:47
20–250%
Null Talisman14:25
0–5100%
Skull Basher121:57
20–25100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.