Riki

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
688
Win rate
52.9%
Adjusted WR
49.2%
Pick rate
1.4%
Position in the role
#15 of 126
Score
S87/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 70 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

14 matches · 50.0% win rate · 20.0% of matches
Blink Strike
1
Tricks of the Trade
2
Blink Strike
3
Smoke Screen
4
Blink Strike
5
Cloak and Dagger
6
Blink Strike
7
Tricks of the Trade
8
Tricks of the Trade
9
Tricks of the Trade
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-4s Tricks of the Trade Cooldown
Picked 37.1% · Win 58.2%
25
+500 Blink Strike Cast Range
Picked 62.9% · Win 66.0%
Main pick
+0.3 Backstab Multiplier
Picked 79.3% · Win 58.7%
Main pick
20
-1s Blink Strike Cooldown
Picked 20.8% · Win 54.9%
?% of Riki's Base damage added to Tricks of the Trade
Picked 0.0% · Win –
15
-3s Smoke Screen Cooldown
Picked 100.0% · Win 54.1%
Main pick
+50 Smoke Screen Radius
Picked 35.7% · Win 50.7%
10
+10% Cloak and Dagger Movement Speed
Picked 64.4% · Win 53.7%
Main pick

By match duration

Up to 35 min50.0%268 matches
35 to 50 min51.3%277 matches
50 min or more58.8%80 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch52.9%
  • Tango52.7%
  • Quelling Blade52.2%
  • Circlet51.9%
  • Magic Stick52.8%
  • Slippers of Agility52.0%
  • Faerie Fire49.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band1,00151.8%2:04
Magic Wand1,44652.6%2:48
Orb of Corrosion33357.1%4:38
Infused Raindrops28554.0%5:09
Perseverance27050.7%12:03
Diffusal Blade1,80353.7%13:33
Battle Fury5246.2%15:00
Yasha1,63855.3%18:26
Manta Style1,41956.7%23:26
Disperser70665.4%30:26
Nullifier3675.0%32:00
Skull Basher43663.8%33:16

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Diffusal Blade1,80313:33
5–1069%10–1557%15–2045%20–2541%
Yasha1,63818:26
10–1576%15–2058%20–2546%25–3038%
Magic Wand1,4462:48
0–553%5–1052%
Manta Style1,41923:26
15–2075%20–2559%25–3048%30–3541%
Wraith Band1,0012:04
0–552%5–1045%
Disperser70630:26
20–2586%25–3074%30–3559%35–4056%
Skull Basher43633:16
25–3070%30–3565%35–4064%40–4548%
Orb of Corrosion3334:38
0–562%5–1052%
Infused Raindrops2855:09
0–551%5–1056%
Perseverance27012:03
5–1054%10–1549%15–2050%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.