Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 363 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.1% | 435 matches |
| 35 to 50 min | 44.9% | 410 matches |
| 50 min or more | 40.8% | 76 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.1%
Blood Grenade45.1%
Iron Branch45.5%
Circlet47.7%
Magic Stick42.6%
Sentry Ward45.0%
Faerie Fire40.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 148 | 48.0% | 2:21 | |
| 474 | 45.6% | 4:05 | |
| 522 | 47.9% | 5:26 | |
| 140 | 47.1% | 9:30 | |
| 249 | 49.8% | 15:35 | |
| 241 | 53.5% | 23:37 | |
| 28 | 50.0% | 31:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan82.4%+36.8 pp17
Pudge55.6%+10.1 pp257
Legion Commander57.1%+11.6 pp140
Slark54.9%+9.3 pp164
Winter Wyvern57.9%+12.3 pp76
Vengeful Spirit56.7%+11.2 pp67
Spirit Breaker51.1%+5.6 pp178
Dragon Knight51.7%+6.1 pp151
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 522 | 5:26 | 0–548%5–1048% | |
| 474 | 4:05 | 0–547%5–1044% | |
| 249 | 15:35 | 10–1545%15–2051% | |
| 241 | 23:37 | 20–2554%25–3053% | |
| 148 | 2:21 | 0–548% | |
| 140 | 9:30 | 5–1049%10–1543% | |
| 28 | 31:00 | 30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Assassin66.0%+20.5 pp53
Hoodwink58.7%+13.2 pp126
Slardar63.5%+17.9 pp52
Terrorblade63.6%+18.1 pp44
Mars64.9%+19.3 pp37
Dark Seer60.0%+14.4 pp75
Timbersaw58.2%+12.7 pp79
Arc Warden60.4%+14.9 pp48
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Medusa14.3%-31.3 pp14
Outworld Devourer35.4%-10.1 pp158
Puck32.0%-13.6 pp75
Dazzle30.2%-15.4 pp53
Wraith King33.7%-11.9 pp95
Anti-Mage36.7%-8.9 pp191
Enigma28.2%-17.4 pp39
Disruptor34.5%-11.1 pp87
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
