Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 104 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 57.5% | 226 matches |
| 35 to 50 min | 53.3% | 152 matches |
| 50 min or more | 40.0% | 25 matches |
Starting items
Boots of Speed100.0%
Sentry Ward100.0%
Tango100.0%
Blood Grenade100.0%
Iron Branch75.0%
Magic Stick75.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 87 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 59.8% | 55.8% | 3:11 | |
| 10.3% | 22.2% | 6:05 | |
| 8.0% | 42.9% | 8:06 | |
| 75.9% | 53.0% | 10:26 | |
| 35.6% | 58.1% | 18:05 | |
| 40.2% | 91.4% | – | |
| 20.7% | 66.7% | – | |
| 18.4% | 93.8% | – | |
| 16.1% | 71.4% | – | |
| 9.2% | 100.0% | – | |
| 9.2% | 75.0% | – | |
| 8.0% | 71.4% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle86.7%+30.0 pp15
Pudge70.5%+13.8 pp88
Void Spirit83.3%+26.7 pp12
Earthshaker67.4%+10.7 pp49
Rubick64.8%+8.2 pp54
Invoker63.9%+7.3 pp61
Sven65.9%+9.3 pp44
Chaos Knight100.0%+43.4 pp4
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 3:11 | 0–533% | |
| 3 | 5:53 | 0–50%5–1050% | |
| 3 | 10:26 | 5–100%10–1550% | |
| 2 | 18:05 | 15–200%20–250% | |
| 1 | 8:06 | 5–100% | |
| 1 | 6:05 | 5–100% | |
| 1 | 11:23 | 10–150% | |
| 1 | 24:05 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon100.0%+43.4 pp9
Tiny87.5%+30.9 pp16
Shadow Fiend81.3%+24.6 pp16
Timbersaw79.0%+22.3 pp19
Invoker66.7%+10.1 pp87
Phantom Assassin75.0%+18.4 pp24
Doom69.7%+13.1 pp33
Tidehunter67.4%+10.8 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma22.7%-33.9 pp22
Earth Spirit25.0%-31.6 pp20
Outworld Devourer39.3%-17.3 pp56
Dazzle36.0%-20.6 pp25
Phoenix37.0%-19.6 pp27
Riki35.0%-21.6 pp20
Visage25.0%-31.6 pp8
Dragon Knight48.5%-8.1 pp68
The column in pp represents the difference from the hero's overall win rate (56.6%); the last number is the sample size.
