Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 528 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 60.5% | 413 matches |
| 35 to 50 min | 48.2% | 249 matches |
| 50 min or more | 49.1% | 55 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango55.2%
Iron Branch56.6%
Circlet54.8%
Faerie Fire57.1%
Gauntlets of Strength54.2%
Blood Grenade58.9%
Observer Ward54.3%
Magic Stick54.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,202 | 55.6% | 1:32 | |
| 545 | 55.4% | 3:54 | |
| 193 | 53.9% | 4:22 | |
| 1,456 | 56.9% | 4:54 | |
| 1,325 | 57.1% | 10:38 | |
| 161 | 53.4% | 17:00 | |
| 88 | 58.0% | 19:25 | |
| 1,342 | 60.9% | 22:39 | |
| 26 | 80.8% | 30:00 | |
| 294 | 68.4% | 33:11 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit71.2%+18.0 pp52
Huskar80.0%+26.9 pp15
Rubick63.5%+10.4 pp115
Legion Commander66.1%+13.0 pp62
Anti-Mage62.2%+9.0 pp111
Earthshaker62.9%+9.8 pp89
Sven61.4%+8.3 pp101
Shadow Demon80.0%+26.9 pp10
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,456 | 4:54 | 0–559%5–1055% | |
| 1,342 | 22:39 | 15–2067%20–2562%25–3057%30–3548% | |
| 1,325 | 10:38 | 5–1065%10–1554%15–2040% | |
| 1,202 | 1:32 | 0–556%5–1046% | |
| 545 | 3:54 | 0–556%5–1055% | |
| 294 | 33:11 | 25–3085%30–3567%35–4065% | |
| 193 | 4:22 | 0–553%5–1055% | |
| 161 | 17:00 | 15–2053% | |
| 88 | 19:25 | 15–2063%20–2548% | |
| 26 | 30:00 | 30–3581% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chaos Knight87.5%+34.4 pp16
Techies65.3%+12.1 pp95
Slardar69.1%+15.9 pp42
Drow Ranger65.7%+12.5 pp67
Tusk66.7%+13.5 pp48
Batrider81.8%+28.7 pp11
Lich62.2%+9.1 pp90
Weaver68.8%+15.6 pp32
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Juggernaut44.8%-8.3 pp183
Riki34.5%-18.7 pp29
Invoker44.6%-8.5 pp130
Spirit Breaker44.1%-9.0 pp111
Rubick47.1%-6.0 pp189
Snapfire47.1%-6.1 pp136
Outworld Devourer46.4%-6.8 pp110
Lifestealer47.7%-5.4 pp130
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
