Phoenix

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
277
Win rate
52.0%
Adjusted WR
46.1%
Pick rate
1.4%
Position in the role
#30 of 126
Score
A76/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 528 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

43 matches · 58.1% win rate · 8.1% of matches
Fire Spirits
1
Icarus Dive
2
Fire Spirits
3
Icarus Dive
4
Fire Spirits
5
Supernova
6
Fire Spirits
7
Icarus Dive
8
Icarus Dive
9
Sun Ray
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+2 Supernova Hit Count
Picked 75.5% · Win 61.5%
Most picked
25
+1000 Icarus Dive Cast Range
Picked 24.5% · Win 66.7%
Best win rate
+1.25% Max Health Sun Ray Damage
Picked 93.2% · Win 60.2%
Main pick
20
+0.6s Supernova Stun Duration
Picked 6.8% · Win 51.1%
+20 Fire Spirits Damage Per Second
Picked 85.7% · Win 56.5%
Most picked
15
+25 Health Regen
Picked 14.4% · Win 58.5%
Best win rate
+25% Icarus Dive Slow
Picked 56.7% · Win 54.4%
Most picked
10
+1% Dying Light Missing Health as Damage
Picked 43.3% · Win 55.9%
Best win rate

By match duration

Up to 35 min60.5%413 matches
35 to 50 min48.2%249 matches
50 min or more49.1%55 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango55.2%
  • Iron Branch56.6%
  • Circlet54.8%
  • Faerie Fire57.1%
  • Gauntlets of Strength54.2%
  • Blood Grenade58.9%
  • Observer Ward54.3%
  • Magic Stick54.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer1,20255.6%1:32
Magic Wand54555.4%3:54
Infused Raindrops19353.9%4:22
Urn of Shadows1,45656.9%4:54
Spirit Vessel1,32557.1%10:38
Radiance16153.4%17:00
Aghanim's Shard8858.0%19:25
Shiva's Guard1,34260.9%22:39
Aghanim's Scepter2680.8%30:00
Refresher Orb29468.4%33:11

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows1,4564:54
0–559%5–1055%
Shiva's Guard1,34222:39
15–2067%20–2562%25–3057%30–3548%
Spirit Vessel1,32510:38
5–1065%10–1554%15–2040%
Bracer1,2021:32
0–556%5–1046%
Magic Wand5453:54
0–556%5–1055%
Refresher Orb29433:11
25–3085%30–3567%35–4065%
Infused Raindrops1934:22
0–553%5–1055%
Radiance16117:00
15–2053%
Aghanim's Shard8819:25
15–2063%20–2548%
Aghanim's Scepter2630:00
30–3581%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.