Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 349 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.0% | 489 matches |
| 35 to 50 min | 49.9% | 535 matches |
| 50 min or more | 39.3% | 150 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.8%
Blood Grenade50.7%
Iron Branch50.8%
Sentry Ward49.7%
Circlet51.2%
Magic Stick52.9%
Faerie Fire51.2%
Ring of Regen49.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 435 | 50.6% | 2:10 | |
| 1,167 | 54.8% | 6:17 | |
| 283 | 53.4% | 7:12 | |
| 2,380 | 50.8% | 7:21 | |
| 59 | 47.5% | 13:01 | |
| 1,805 | 51.3% | 15:51 | |
| 505 | 51.7% | 21:58 | |
| 215 | 51.2% | 22:37 | |
| 1,055 | 62.2% | 28:53 | |
| 212 | 65.1% | 33:44 | |
| 57 | 63.2% | 37:22 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander65.1%+12.6 pp103
Tusk66.2%+13.7 pp71
Shadow Shaman62.6%+10.1 pp115
Sven61.0%+8.5 pp169
Ancient Apparition66.0%+13.5 pp50
Invoker58.9%+6.5 pp207
Rubick58.5%+6.0 pp224
Night Stalker64.3%+11.8 pp56
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,380 | 7:21 | 0–553%5–1052%10–1547% | |
| 1,805 | 15:51 | 10–1558%15–2050%20–2537% | |
| 1,167 | 6:17 | 0–556%5–1057%10–1549% | |
| 1,055 | 28:53 | 20–2571%25–3065%30–3559%35–4050% | |
| 505 | 21:58 | 15–2053%20–2554%25–3047% | |
| 435 | 2:10 | 0–550%5–1056% | |
| 283 | 7:12 | 0–552%5–1057%10–1547% | |
| 215 | 22:37 | 15–2063%20–2549%25–3053%30–3546% | |
| 212 | 33:44 | 25–3074%30–3569%35–4057% | |
| 59 | 13:01 | 10–1547% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend69.4%+16.9 pp62
Slardar68.7%+16.2 pp67
Chaos Knight75.0%+22.5 pp28
Terrorblade69.2%+16.7 pp52
Lion60.4%+8.0 pp273
Shadow Demon72.0%+19.5 pp25
Lich59.5%+7.0 pp148
Axe59.3%+6.8 pp145
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ursa42.7%-9.8 pp143
Troll Warlord30.4%-22.1 pp23
Vengeful Spirit40.7%-11.8 pp81
Lifestealer45.4%-7.1 pp218
Marci41.3%-11.2 pp75
Mirana46.5%-5.9 pp159
Spirit Breaker47.5%-5.0 pp200
Juggernaut49.4%-3.1 pp320
The column in pp represents the difference from the hero's overall win rate (52.5%); the last number is the sample size.
