Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 230 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 42.9% | 1,678 matches |
| 35 to 50 min | 57.2% | 1,951 matches |
| 50 min or more | 59.8% | 483 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch40.7%
Tango35.4%
Quelling Blade36.8%
Faerie Fire35.5%
Magic Stick36.0%
Circlet43.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Kunkka72.9%+21.3 pp85
Disruptor62.1%+10.5 pp269
Dawnbreaker60.3%+8.7 pp242
Silencer61.9%+10.3 pp126
Outworld Devourer58.8%+7.2 pp294
Brewmaster62.8%+11.1 pp94
Shadow Shaman58.3%+6.7 pp240
Winter Wyvern58.2%+6.6 pp237
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King73.1%+21.5 pp93
Drow Ranger65.2%+13.6 pp253
Faceless Void67.5%+15.9 pp114
Treant Protector71.0%+19.3 pp31
Sniper60.6%+9.0 pp160
Viper62.5%+10.9 pp96
Ogre Magi58.5%+6.9 pp246
Terrorblade62.5%+10.9 pp88
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Sven38.9%-12.7 pp537
Bounty Hunter39.3%-12.3 pp262
Warlock36.3%-15.4 pp102
Grimstroke41.2%-10.5 pp192
Io40.5%-11.2 pp126
Anti-Mage44.7%-6.9 pp351
Night Stalker44.9%-6.8 pp254
Dragon Knight46.4%-5.3 pp442
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
