Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 156 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 49.7% | 350 matches |
| 35 to 50 min | 54.3% | 140 matches |
| 50 min or more | 50.0% | 24 matches |
Starting items
Tango100.0%
Iron Branch83.3%
Magic Stick83.3%
Sentry Ward83.3%
Blood Grenade83.3%
Enchanted Mango33.3%
Faerie Fire33.3%
Ring of Regen16.7%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 116 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 56.9% | 47.0% | 6:19 | |
| 5.2% | 83.3% | 6:54 | |
| 85.3% | 55.6% | 10:17 | |
| 6.9% | 50.0% | 15:43 | |
| 10.3% | 100.0% | 16:33 | |
| 37.9% | 81.8% | 19:11 | |
| 17.2% | 60.0% | 21:59 | |
| 16.4% | 73.7% | – | |
| 4.3% | 80.0% | – | |
| 4.3% | 80.0% | – | |
| 3.4% | 75.0% | – | |
| 3.4% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Spectre78.8%+26.7 pp33
Necrophos65.5%+13.4 pp87
Visage73.9%+21.8 pp23
Ember Spirit67.4%+15.3 pp46
Brewmaster72.7%+20.6 pp22
Enigma69.0%+16.9 pp29
Magnus64.1%+12.0 pp53
Bounty Hunter63.8%+11.7 pp47
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (6 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5 | 6:12 | 0–50%5–1075% | |
| 5 | 10:17 | 5–1033%10–15100% | |
| 4 | 5:15 | 0–550%5–10100% | |
| 2 | 21:59 | 15–200%25–30100% | |
| 1 | 19:11 | 15–20100% | |
| 1 | 15:43 | 15–200% | |
| 1 | 16:23 | 15–20100% | |
| 1 | 20:14 | 20–25100% | |
| 1 | 6:54 | 5–100% | |
| 1 | 16:33 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Jakiro71.9%+19.8 pp32
Anti-Mage62.0%+9.9 pp100
Slardar72.7%+20.6 pp22
Timbersaw70.4%+18.3 pp27
Invoker60.7%+8.6 pp112
Bloodseeker100.0%+47.9 pp4
Venomancer75.0%+22.9 pp16
Brewmaster75.0%+22.9 pp16
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Muerta11.1%-41.0 pp9
Marci28.1%-24.0 pp32
Undying35.7%-16.4 pp56
Ursa33.3%-18.8 pp36
Leshrac27.8%-24.3 pp18
Nature's Prophet34.5%-17.6 pp29
Night Stalker43.5%-8.6 pp85
Riki33.3%-18.8 pp21
The column in pp represents the difference from the hero's overall win rate (52.1%); the last number is the sample size.
