Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 95 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.7% | 149 matches |
| 35 to 50 min | 48.5% | 66 matches |
| 50 min or more | 33.3% | 12 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength51.3%
Iron Branch52.0%
Tango51.1%
Quelling Blade50.4%
Circlet50.4%
Magic Stick50.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 635 | 53.4% | 1:51 | |
| 851 | 52.3% | 3:55 | |
| 628 | 51.6% | 5:11 | |
| 841 | 53.3% | 15:12 | |
| 191 | 59.7% | 16:54 | |
| 469 | 61.6% | 19:53 | |
| 705 | 56.9% | 20:07 | |
| 30 | 60.0% | 27:00 | |
| 169 | 52.1% | 30:20 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter88.9%+36.3 pp18
Skywrath Mage81.3%+28.7 pp16
Tusk80.0%+27.4 pp10
Rubick61.3%+8.7 pp62
Outworld Devourer66.7%+14.1 pp27
Monkey King75.0%+22.4 pp12
Lina66.7%+14.1 pp24
Undying71.4%+18.8 pp14
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 851 | 3:55 | 0–552%5–1054% | |
| 841 | 15:12 | 10–1561%15–2045%20–2547% | |
| 705 | 20:07 | 15–2060%20–2556%25–3047% | |
| 635 | 1:51 | 0–553% | |
| 628 | 5:11 | 0–552%5–1051% | |
| 469 | 19:53 | 15–2061%20–2562% | |
| 191 | 16:54 | 15–2060% | |
| 169 | 30:20 | 25–3050%30–3554% | |
| 30 | 27:00 | 25–3060% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion70.7%+18.1 pp41
Zeus72.4%+19.8 pp29
Bristleback87.5%+34.9 pp8
Juggernaut69.7%+17.1 pp33
Phantom Lancer67.7%+15.0 pp34
Hoodwink69.0%+16.4 pp29
Shadow Fiend75.0%+22.4 pp16
Slardar85.7%+33.1 pp7
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Rubick30.9%-21.7 pp55
Ursa16.7%-35.9 pp12
Nature's Prophet23.1%-29.5 pp13
Crystal Maiden32.1%-20.5 pp28
Windranger36.1%-16.5 pp36
Dragon Knight41.8%-10.8 pp67
Lycan0.0%-52.6 pp3
Drow Ranger38.7%-13.9 pp31
The column in pp represents the difference from the hero's overall win rate (52.6%); the last number is the sample size.
