Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 246 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.8% | 923 matches |
| 35 to 50 min | 50.8% | 1,054 matches |
| 50 min or more | 45.7% | 232 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.5%
Blood Grenade47.7%
Magic Stick49.5%
Sentry Ward49.3%
Iron Branch48.3%
Enchanted Mango47.8%
Gauntlets of Strength46.0%
Faerie Fire51.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 793 | 45.3% | 5:32 | |
| 2,802 | 50.5% | 6:40 | |
| 4,392 | 49.3% | 7:24 | |
| 681 | 45.2% | 7:25 | |
| 4,665 | 49.3% | 18:46 | |
| 1,362 | 47.4% | 25:31 | |
| 2,201 | 57.5% | 26:13 | |
| 867 | 54.8% | 26:50 | |
| 915 | 53.8% | 29:13 | |
| 782 | 54.1% | 31:26 | |
| 1,064 | 61.8% | 31:46 | |
| 1,230 | 60.0% | 36:31 |
Best allies
Win rate with each ally (minimum of 1 matches).
Clinkz63.9%+15.7 pp72
Vengeful Spirit62.1%+13.9 pp95
Pugna64.8%+16.6 pp54
Visage64.4%+16.3 pp45
Dazzle61.3%+13.1 pp62
Leshrac62.0%+13.8 pp50
Troll Warlord62.0%+13.8 pp50
Earth Spirit58.8%+10.6 pp80
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,665 | 18:46 | 10–1558%15–2054%20–2543%25–3030% | |
| 4,392 | 7:24 | 0–551%5–1049%10–1549%15–2051%20–2539% | |
| 2,802 | 6:40 | 0–550%5–1053%10–1550%15–2046%20–2556% | |
| 2,201 | 26:13 | 15–2070%20–2562%25–3053%30–3552%35–4054%40–4559% | |
| 1,362 | 25:31 | 15–2061%20–2553%25–3044%30–3540% | |
| 1,230 | 36:31 | 25–3071%30–3562%35–4060%40–4558%45–5044% | |
| 1,064 | 31:46 | 20–2562%25–3062%30–3562%35–4061%40–4564% | |
| 915 | 29:13 | 20–2553%25–3055%30–3554%35–4053% | |
| 867 | 26:50 | 15–2063%20–2554%25–3059%30–3550%35–4054% | |
| 793 | 5:32 | 0–542%5–1047%10–1548% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend61.7%+13.5 pp107
Hoodwink57.1%+9.0 pp238
Monkey King59.4%+11.2 pp101
Lina55.8%+7.6 pp231
Ancient Apparition58.6%+10.4 pp111
Tiny59.6%+11.4 pp89
Magnus55.7%+7.5 pp221
Ring Master58.1%+9.9 pp117
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma31.0%-17.2 pp87
Bane28.3%-19.9 pp46
Anti-Mage40.1%-8.1 pp349
Abaddon34.4%-13.8 pp64
Juggernaut41.6%-6.6 pp317
Outworld Devourer41.6%-6.6 pp291
Bounty Hunter40.5%-7.7 pp200
Dazzle37.4%-10.8 pp91
The column in pp represents the difference from the hero's overall win rate (48.2%); the last number is the sample size.
