Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 369 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 57.2% | 856 matches |
| 35 to 50 min | 54.7% | 901 matches |
| 50 min or more | 50.0% | 212 matches |
Starting items
Iron Branch92.3%
Circlet92.3%
Mantle of Intelligence84.6%
Tango84.6%
Observer Ward76.9%
Faerie Fire61.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 213 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 39.0% | 54.2% | 3:04 | |
| 65.3% | 58.3% | 3:23 | |
| 92.5% | 59.9% | 9:01 | |
| 37.1% | 73.4% | 11:55 | |
| 56.8% | 78.5% | 13:05 | |
| 60.1% | 62.5% | 13:27 | |
| 11.3% | 16.7% | 15:13 | |
| 7.0% | 53.3% | 15:44 | |
| 7.0% | 73.3% | 21:03 | |
| 29.1% | 87.1% | 21:11 | |
| 13.6% | 62.1% | 21:57 | |
| 8.9% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster77.8%+22.6 pp27
Omniknight75.0%+19.9 pp32
Night Stalker63.6%+8.4 pp195
Dazzle64.6%+9.4 pp127
Underlord66.7%+11.5 pp75
Jakiro64.2%+9.1 pp95
Bounty Hunter61.1%+6.0 pp198
Sven59.9%+4.7 pp284
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13 | 9:01 | 0–5100%5–1071%10–1550%15–200% | |
| 11 | 3:16 | 0–578%5–100%10–15100% | |
| 8 | 3:20 | 0–5100%5–1033% | |
| 8 | 13:02 | 5–100%10–15100%15–200% | |
| 6 | 10:24 | 5–10100%10–1550%15–20100% | |
| 6 | 13:03 | 5–10100%10–15100%15–2050% | |
| 5 | 18:47 | 15–20100%20–250% | |
| 5 | 11:55 | 5–100%10–15100%15–20100% | |
| 4 | 13:05 | 10–15100% | |
| 4 | 19:23 | 15–20100%20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny72.9%+17.8 pp96
Naga Siren85.7%+30.6 pp14
Lina62.3%+7.2 pp276
Queen of Pain63.5%+8.3 pp167
Tidehunter62.0%+6.9 pp250
Drow Ranger62.4%+7.2 pp210
Warlock66.2%+11.1 pp74
Timbersaw63.2%+8.1 pp136
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker46.2%-9.0 pp208
Anti-Mage48.4%-6.7 pp384
Nyx Assassin48.2%-7.0 pp276
Mars44.2%-10.9 pp95
Bounty Hunter48.2%-7.0 pp220
Rubick50.6%-4.6 pp441
Sniper48.6%-6.6 pp214
Keeper of the Light44.6%-10.6 pp74
The column in pp represents the difference from the hero's overall win rate (55.2%); the last number is the sample size.
