Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 60 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.4% | 122 matches |
| 35 to 50 min | 49.0% | 104 matches |
| 50 min or more | 51.7% | 29 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango42.9%
Blood Grenade37.5%
Iron Branch38.5%
Magic Stick20.0%
Sentry Ward22.2%
Circlet40.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Earthshaker68.2%+22.3 pp22
Outworld Devourer70.6%+24.7 pp17
Viper77.8%+31.9 pp9
Pugna83.3%+37.4 pp6
Skywrath Mage66.7%+20.8 pp15
Magnus75.0%+29.1 pp8
Clockwerk80.0%+34.1 pp5
Slark71.4%+25.5 pp7
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Venomancer100.0%+54.1 pp5
Windranger73.9%+28.0 pp23
Slark70.4%+24.5 pp27
Terrorblade85.7%+39.8 pp7
Dark Seer83.3%+37.4 pp6
Lycan83.3%+37.4 pp6
Queen of Pain69.2%+23.3 pp13
Phantom Assassin75.0%+29.1 pp8
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Timbersaw0.0%-45.9 pp9
Magnus18.8%-27.2 pp16
Razor0.0%-45.9 pp5
Marci0.0%-45.9 pp5
Winter Wyvern11.1%-34.8 pp9
Outworld Devourer20.0%-25.9 pp15
Disruptor12.5%-33.4 pp8
Night Stalker21.4%-24.5 pp14
The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.
