Naga Siren

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
255
Win rate
52.2%
Adjusted WR
46.0%
Pick rate
0.5%
Position in the role
#35 of 126
Score
A76/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 86 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

11 matches · 54.6% win rate · 12.8% of matches
Mirror Image
1
Rip Tide
2
Mirror Image
3
Rip Tide
4
Mirror Image
5
Rip Tide
6
Mirror Image
7
Rip Tide
8
Song of the Siren
9
Ensnare
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-10s Mirror Image Cooldown
Picked 85.3% · Win 67.2%
Main pick
25
+25 Agility
Picked 14.7% · Win 60.0%
-25s Song of the Siren Cooldown
Picked 0.7% · Win 50.0%
20
+1 Mirror Image Illusion
Picked 99.3% · Win 61.1%
Main pick
+10% Mirror Image Damage
Picked 51.6% · Win 51.4%
Most picked
15
-75% Mirror Image Illusion Damage Taken
Picked 48.4% · Win 54.9%
Best win rate
+125 Reel In Pull Speed
Picked 0.6% · Win 16.7%
10
+30%% Rip Tide Damage
Picked 99.4% · Win 50.4%
Main pick

By match duration

Up to 35 min44.4%36 matches
35 to 50 min31.3%16 matches
50 min or more25.0%4 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.7%
  • Quelling Blade48.3%
  • Circlet50.9%
  • Tango50.5%
  • Slippers of Agility50.0%
  • Magic Stick48.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Wraith Band49249.0%1:50
Magic Wand24549.0%2:47
Yasha85450.8%11:20
Manta Style84950.4%15:50
Orchid Malevolence66251.2%19:46
Oblivion Staff1,12152.9%21:57
Heart of Tarrasque53759.0%26:58
Bloodthorn51757.1%28:05
Butterfly17162.0%31:15

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Oblivion Staff1,12121:57
15–2054%20–2548%25–3060%30–3547%
Yasha85411:20
5–1073%10–1549%
Manta Style84915:50
10–1563%15–2048%20–2533%
Orchid Malevolence66219:46
15–2062%20–2542%
Heart of Tarrasque53726:58
20–2579%25–3053%30–3555%
Bloodthorn51728:05
20–2563%25–3059%30–3552%
Wraith Band4921:50
0–549%
Magic Wand2452:47
0–547%5–1061%
Butterfly17131:15
25–3058%30–3563%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (42.3%); the last number is the sample size.