Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 365 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.6% | 2,316 matches |
| 35 to 50 min | 52.3% | 2,352 matches |
| 50 min or more | 48.0% | 529 matches |
Starting items
Tango100.0%
Iron Branch83.3%
Faerie Fire66.7%
Circlet41.7%
Magic Stick41.7%
Quelling Blade25.0%
Slippers of Agility16.7%
Wraith Band8.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 182 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 8.8% | 37.5% | -1:29 | |
| 59.9% | 46.8% | 2:14 | |
| 95.6% | 55.2% | 8:00 | |
| 89.0% | 57.4% | 10:41 | |
| 7.7% | 14.3% | 14:33 | |
| 80.8% | 63.3% | 17:15 | |
| 18.7% | 73.5% | 20:30 | |
| 30.8% | 66.1% | 21:16 | |
| 31.3% | 93.0% | 21:20 | |
| 5.5% | 100.0% | – | |
| 4.9% | 66.7% | – | |
| 4.4% | 75.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker59.6%+7.7 pp322
Outworld Devourer59.0%+7.0 pp363
Nyx Assassin58.0%+6.1 pp331
Bounty Hunter58.5%+6.5 pp260
Keeper of the Light60.6%+8.7 pp127
Razor61.6%+9.7 pp99
Spirit Breaker56.3%+4.3 pp464
Techies55.5%+3.5 pp429
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (12 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 12 | 7:31 | 0–5100%5–1043%10–150%15–200% | |
| 10 | 10:41 | 5–10100%10–1543% | |
| 9 | 13:55 | 10–1586%15–200% | |
| 8 | 17:15 | 10–15100%15–20100%20–250% | |
| 7 | 2:03 | Start67%0–567%10–15100% | |
| 3 | 21:16 | 15–20100%20–25100% | |
| 2 | 21:20 | 20–25100% | |
| 2 | 16:47 | 15–20100% | |
| 1 | 20:30 | 20–25100% | |
| 1 | 25:56 | 25–30100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend62.4%+10.5 pp149
Undying58.6%+6.7 pp302
Timbersaw59.7%+7.7 pp196
Slardar61.8%+9.9 pp110
Sand King64.9%+13.0 pp57
Queen of Pain58.5%+6.5 pp212
Slark55.6%+3.7 pp482
Io58.9%+6.9 pp158
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight37.0%-15.0 pp73
Phoenix42.2%-9.7 pp206
Bounty Hunter42.8%-9.2 pp243
Batrider33.3%-18.6 pp36
Invoker45.9%-6.0 pp590
Marci43.8%-8.1 pp146
Wraith King45.4%-6.6 pp216
Enigma43.7%-8.3 pp135
The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.
