Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 536 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.2% | 962 matches |
| 35 to 50 min | 51.4% | 871 matches |
| 50 min or more | 53.1% | 207 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch51.9%
Faerie Fire52.6%
Tango50.3%
Circlet51.0%
Magic Stick50.6%
Quelling Blade50.1%
Slippers of Agility50.0%
Magic Wand52.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,791 | 51.4% | 3:08 | |
| 17,923 | 51.7% | 10:08 | |
| 19,051 | 52.0% | 13:55 | |
| 18,691 | 52.5% | 17:42 | |
| 3,524 | 55.8% | 20:32 | |
| 12,589 | 58.3% | 24:30 | |
| 11,851 | 62.0% | 27:00 | |
| 12,540 | 53.6% | 27:50 | |
| 5,810 | 59.7% | 31:30 | |
| 4,558 | 65.5% | 34:24 | |
| 6,410 | 71.3% | 36:01 | |
| 6,120 | 69.8% | 37:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker60.3%+7.9 pp267
Outworld Devourer59.9%+7.5 pp309
Dawnbreaker59.4%+7.1 pp249
Nyx Assassin59.1%+6.7 pp264
Bane65.5%+13.2 pp58
Marci62.4%+10.0 pp101
Oracle60.4%+8.0 pp149
Spirit Breaker56.8%+4.4 pp354
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 19,051 | 13:55 | 5–1067%10–1558%15–2040%20–2529% | |
| 18,691 | 17:42 | 10–1576%15–2056%20–2532%25–3028% | |
| 17,923 | 10:08 | 5–1060%10–1547%15–2034% | |
| 12,589 | 24:30 | 15–2067%20–2555%25–3057%30–3552%35–4053%40–4559%45–5055% | |
| 12,540 | 27:50 | 15–2066%20–2558%25–3055%30–3548%35–4047%40–4553% | |
| 11,851 | 27:00 | 15–2093%20–2574%25–3058%30–3552%35–4048%40–4555% | |
| 7,791 | 3:08 | 0–551%5–1051%10–1553%15–2054% | |
| 6,410 | 36:01 | 20–2573%25–3076%30–3579%35–4072%40–4564%45–5055%50–5547% | |
| 6,120 | 37:17 | 25–3086%30–3581%35–4069%40–4560%45–5055%50–5557% | |
| 5,810 | 31:30 | 15–2064%20–2566%25–3064%30–3558%35–4057%40–4551%45–5058% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend63.2%+10.9 pp106
Undying60.1%+7.7 pp233
Queen of Pain61.2%+8.8 pp157
Timbersaw60.9%+8.5 pp156
Sand King67.4%+15.0 pp46
Tiny61.8%+9.5 pp110
Dazzle60.8%+8.4 pp130
Slardar62.1%+9.7 pp87
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight36.2%-16.2 pp58
Primal Beast40.0%-12.4 pp90
Marci41.6%-10.8 pp113
Ancient Apparition43.0%-9.4 pp114
Phoenix44.6%-7.8 pp166
Pudge48.5%-3.8 pp575
Outworld Devourer48.0%-4.4 pp298
Techies48.0%-4.4 pp296
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
