Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 699 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.2% | 2,781 matches |
| 35 to 50 min | 49.5% | 2,821 matches |
| 50 min or more | 52.8% | 682 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.3%
Iron Branch49.2%
Faerie Fire49.4%
Circlet50.0%
Mantle of Intelligence48.0%
Observer Ward48.8%
Magic Stick50.7%
Sentry Ward51.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 782 | 48.6% | 1:27 | |
| 621 | 50.4% | 1:52 | |
| 2,113 | 49.5% | 3:09 | |
| 599 | 51.2% | 5:05 | |
| 3,674 | 50.2% | 12:25 | |
| 2,401 | 53.4% | 20:40 | |
| 1,328 | 55.4% | 24:44 | |
| 1,369 | 57.0% | 26:14 | |
| 1,534 | 61.5% | 29:19 | |
| 1,797 | 59.4% | 31:45 | |
| 609 | 74.4% | 33:00 | |
| 747 | 70.7% | 35:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter55.8%+9.6 pp233
Dawnbreaker53.2%+7.0 pp391
Spectre53.5%+7.4 pp213
Crystal Maiden53.4%+7.2 pp191
Sven51.0%+4.9 pp394
Lifestealer50.1%+4.0 pp509
Enigma53.7%+7.5 pp149
Earthshaker50.1%+4.0 pp399
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,674 | 12:25 | 5–1056%10–1552%15–2038%20–2546% | |
| 2,401 | 20:40 | 10–1565%15–2061%20–2545%25–3048%30–3557% | |
| 2,113 | 3:09 | 0–550%5–1048% | |
| 1,797 | 31:45 | 20–2566%25–3063%30–3558%35–4058%40–4551% | |
| 1,534 | 29:19 | 15–2072%20–2564%25–3059%30–3562%35–4059%40–4555% | |
| 1,369 | 26:14 | 15–2064%20–2559%25–3057%30–3553%35–4052% | |
| 1,328 | 24:44 | 15–2058%20–2559%25–3052%30–3550%35–4056% | |
| 782 | 1:27 | 0–549%5–1045% | |
| 747 | 35:46 | 25–3079%30–3576%35–4070%40–4561% | |
| 621 | 1:52 | 0–551%5–1048% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend61.2%+15.0 pp170
Medusa67.6%+21.4 pp37
Hoodwink54.9%+8.7 pp412
Skywrath Mage52.7%+6.5 pp338
Drow Ranger52.5%+6.3 pp366
Snapfire52.2%+6.0 pp370
Queen of Pain52.6%+6.4 pp310
Storm Spirit54.7%+8.6 pp159
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle33.5%-12.7 pp206
Razor34.9%-11.3 pp172
Lifestealer39.4%-6.8 pp493
Legion Commander39.7%-6.5 pp403
Phoenix38.7%-7.4 pp253
Omniknight32.8%-13.3 pp64
Rubick41.9%-4.3 pp896
Io38.3%-7.8 pp180
The column in pp represents the difference from the hero's overall win rate (46.2%); the last number is the sample size.
