Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 580 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.0% | 723 matches |
| 35 to 50 min | 46.9% | 655 matches |
| 50 min or more | 45.6% | 149 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch48.1%
Tango48.1%
Faerie Fire48.4%
Observer Ward46.6%
Circlet46.9%
Mantle of Intelligence47.6%
Magic Stick49.4%
Sentry Ward45.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,822 | 49.0% | 3:36 | |
| 10,303 | 48.8% | 4:12 | |
| 2,802 | 47.5% | 5:35 | |
| 12,577 | 49.3% | 14:10 | |
| 11,495 | 51.7% | 22:05 | |
| 10,495 | 54.3% | 23:02 | |
| 10,504 | 54.3% | 23:18 | |
| 6,019 | 57.4% | 25:32 | |
| 2,361 | 51.2% | 27:52 | |
| 5,473 | 51.0% | 30:51 | |
| 2,498 | 63.1% | 33:42 | |
| 2,071 | 64.5% | 37:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter59.2%+12.1 pp184
Void Spirit73.7%+26.6 pp19
Dazzle59.0%+11.9 pp100
Phantom Lancer56.0%+8.9 pp193
Keeper of the Light68.0%+20.9 pp25
Night Stalker55.3%+8.2 pp179
Marci60.3%+13.2 pp58
Spirit Breaker53.0%+5.9 pp285
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 12,577 | 14:10 | 5–1056%10–1554%15–2040%20–2548%25–3037% | |
| 11,495 | 22:05 | 10–1549%15–2064%20–2552%25–3038%30–3538%35–4038% | |
| 10,504 | 23:18 | 10–1566%15–2056%20–2557%25–3051%30–3547%35–4049%40–4549% | |
| 10,495 | 23:02 | 10–1566%15–2056%20–2557%25–3051%30–3547%35–4049%40–4544% | |
| 10,303 | 4:12 | 0–550%5–1046%10–1551%15–2056% | |
| 7,822 | 3:36 | 0–550%5–1046% | |
| 6,019 | 25:32 | 10–1551%15–2060%20–2564%25–3053%30–3552%35–4051%40–4560% | |
| 5,473 | 30:51 | 15–2053%20–2556%25–3053%30–3548%35–4050%40–4548%45–5053% | |
| 2,802 | 5:35 | 0–547%5–1048%10–1547%15–2052% | |
| 2,498 | 33:42 | 20–2574%25–3075%30–3564%35–4057%40–4555%45–5043% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain57.4%+10.3 pp155
Shadow Fiend58.8%+11.7 pp97
Slardar58.1%+11.0 pp93
Lion52.2%+5.1 pp370
Centaur Warrunner57.5%+10.4 pp87
Drow Ranger53.3%+6.2 pp225
Storm Spirit56.3%+9.2 pp103
Zeus53.2%+6.1 pp220
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker35.9%-11.2 pp281
Dazzle33.7%-13.4 pp95
Outworld Devourer40.1%-7.0 pp317
Bounty Hunter38.0%-9.1 pp163
Phantom Lancer38.9%-8.3 pp175
Enigma36.8%-10.3 pp87
Vengeful Spirit38.0%-9.1 pp100
Pudge43.3%-3.8 pp469
The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.
