Lifestealer

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
5,592
Win rate
51.9%
Adjusted WR
50.6%
Pick rate
15.2%
Position in the meta
#9 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 398 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

96 matches · 50.0% win rate · 24.1% of matches
Feast
1
Open Wounds
2
Feast
3
Rage
4
Feast
5
Infest
6
Feast
7
Rage
8
Rage
9
Rage
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+1.0% Feast Heal and Damage
Picked 15.9% · Win 65.4%
Best win rate
25
+1.0s Rage Duration
Picked 84.2% · Win 62.3%
Most picked
+12% Infest Target Movespeed/Health
Picked 19.3% · Win 58.7%
Best win rate
20
+25% Open Wounds Lifesteal
Picked 80.7% · Win 57.4%
Most picked
+175 Infest Damage
Picked 12.1% · Win 51.2%
15
50 Attack Speed on Open Wounds Target
Picked 87.9% · Win 53.6%
Main pick
+4 All Attributes
Picked 100.0% · Win 50.3%
Main pick
10
+20 Movement Speed
Picked 0.0% · Win –

By match duration

Up to 35 min51.9%2,244 matches
35 to 50 min52.5%2,682 matches
50 min or more49.7%666 matches

Starting items

  • Gauntlets of Strength100.0%
  • Tango80.0%
  • Quelling Blade70.0%
  • Faerie Fire60.0%
  • Iron Branch40.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 142 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand36.6%53.8%4:12
Phase Boots95.8%49.3%8:10
Hand of Midas8.5%8.3%11:42
Radiance72.5%55.3%15:37
Armlet of Mordiggian41.5%61.0%17:58
Desolator9.9%85.7%20:50
Sange and Yasha19.7%82.1%21:16
Yasha15.5%31.8%22:33
Aghanim's Scepter14.1%90.0%24:43
Skull Basher12.0%82.4%25:00
Manta Style16.9%91.7%30:19
Bracer9.2%46.2%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (10 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Phase Boots98:10
0–5100%5–1075%15–200%
Radiance615:37
10–15100%15–2050%20–250%
Armlet of Mordiggian617:58
10–15100%15–20100%20–2550%
Yasha421:37
15–20100%20–2567%
Sange319:11
15–20100%20–25100%
Magic Wand24:12
0–5100%5–10100%
Aghanim's Scepter224:43
20–25100%25–30100%
Sange and Yasha221:16
15–20100%20–25100%
Desolator220:50
20–25100%
Hand of Midas111:42
10–150%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.