Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 430 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.7% | 751 matches |
| 35 to 50 min | 49.4% | 670 matches |
| 50 min or more | 53.7% | 192 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.2%
Blood Grenade51.9%
Magic Stick50.9%
Iron Branch52.1%
Enchanted Mango50.0%
Sentry Ward51.0%
Faerie Fire53.6%
Wind Lace54.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,965 | 51.6% | 4:52 | |
| 469 | 48.2% | 7:01 | |
| 283 | 54.1% | 18:41 | |
| 2,547 | 56.9% | 20:21 | |
| 1,436 | 53.3% | 20:40 | |
| 126 | 57.1% | 21:02 | |
| 1,580 | 64.2% | 32:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage78.8%+29.3 pp33
Disruptor65.6%+16.1 pp64
Nyx Assassin60.6%+11.0 pp180
Grimstroke57.1%+7.6 pp280
Legion Commander56.7%+7.2 pp215
Meepo64.9%+15.3 pp37
Night Stalker54.8%+5.2 pp230
Dark Seer57.3%+7.7 pp117
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,547 | 20:21 | 10–1561%15–2054%20–2557%25–3058%30–3555%35–4056% | |
| 1,965 | 4:52 | 0–551%5–1054%10–1548% | |
| 1,580 | 32:29 | 20–2568%25–3070%30–3564%35–4059%40–4563% | |
| 1,436 | 20:40 | 10–1561%15–2053%20–2551%25–3053%30–3548% | |
| 469 | 7:01 | 0–555%5–1047%10–1544% | |
| 283 | 18:41 | 15–2054%20–2554% | |
| 126 | 21:02 | 15–2057%20–2563%25–3053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Assassin64.1%+14.5 pp103
Sand King66.7%+17.1 pp51
Kez62.1%+12.6 pp95
Nature's Prophet61.1%+11.6 pp108
Snapfire58.3%+8.7 pp206
Shadow Fiend61.2%+11.6 pp85
Drow Ranger55.9%+6.4 pp229
Viper59.1%+9.6 pp88
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma37.5%-12.0 pp104
Shadow Shaman41.0%-8.6 pp227
Sven42.3%-7.2 pp248
Phoenix40.3%-9.2 pp134
Dragon Knight44.2%-5.4 pp396
Kunkka39.2%-10.4 pp74
Anti-Mage45.5%-4.1 pp343
Bounty Hunter43.8%-5.8 pp192
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
