Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 501 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.6% | 655 matches |
| 35 to 50 min | 50.4% | 502 matches |
| 50 min or more | 53.2% | 143 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.0%
Sentry Ward60.0%
Tango40.0%
Magic Stick50.0%
Blood Grenade50.0%
Faerie Fire57.1%
Enchanted Mango25.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Visage76.9%+27.3 pp26
Nyx Assassin61.7%+12.1 pp149
Grimstroke59.9%+10.3 pp222
Legion Commander57.6%+7.9 pp165
Dawnbreaker56.4%+6.8 pp179
Disruptor62.7%+13.1 pp51
Magnus56.3%+6.6 pp144
Slark54.4%+4.7 pp241
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Assassin67.8%+18.1 pp90
Sand King70.3%+20.6 pp37
Centaur Warrunner64.8%+15.1 pp71
Shadow Fiend63.9%+14.2 pp72
Gyrocopter64.5%+14.9 pp62
Kez62.3%+12.7 pp77
Chaos Knight69.2%+19.6 pp26
Viper60.6%+11.0 pp66
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Shadow Shaman40.0%-9.7 pp180
Enigma37.6%-12.0 pp93
Phoenix38.9%-10.8 pp108
Abaddon31.3%-18.4 pp32
Dragon Knight45.5%-4.2 pp310
Dazzle41.7%-8.0 pp96
Skywrath Mage43.9%-5.8 pp155
Sniper43.4%-6.3 pp136
The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.
