Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 159 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.9% | 1,707 matches |
| 35 to 50 min | 51.6% | 1,822 matches |
| 50 min or more | 46.2% | 465 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade44.8%
Iron Branch48.3%
Tango45.3%
Gauntlets of Strength42.6%
Magic Stick49.3%
Circlet50.0%
Faerie Fire44.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 40 | 52.5% | 2:00 | |
| 39 | 46.2% | 2:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter64.1%+11.8 pp184
Phoenix65.1%+12.7 pp103
Necrophos60.1%+7.7 pp188
Invoker57.0%+4.6 pp477
Juggernaut57.0%+4.6 pp379
Jakiro60.9%+8.5 pp115
Abaddon65.3%+12.9 pp49
Spectre58.9%+6.5 pp163
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 40 | 2:00 | 0–553% | |
| 39 | 2:00 | 0–546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King71.7%+19.4 pp46
Anti-Mage61.1%+8.7 pp329
Storm Spirit63.8%+11.5 pp130
Monkey King63.1%+10.7 pp122
Lion58.5%+6.2 pp434
Gyrocopter62.9%+10.5 pp89
Tiny62.2%+9.9 pp98
Venomancer60.5%+8.1 pp119
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker40.8%-11.6 pp292
Outworld Devourer42.6%-9.8 pp380
Vengeful Spirit41.9%-10.5 pp148
Spirit Breaker44.5%-7.9 pp317
Riki40.4%-12.0 pp94
Winter Wyvern40.8%-11.6 pp98
Nyx Assassin45.4%-7.0 pp291
Shadow Shaman44.9%-7.5 pp236
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
