Juggernaut

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
10
Win rate
50.0%
Adjusted WR
23.7%
Pick rate
0.1%
Position in the role
#107 of 126
Score
D17/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 367 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

83 matches · 55.4% win rate · 22.6% of matches
Blade Fury
1
Healing Ward
2
Blade Fury
3
Blade Dance
4
Blade Fury
5
Omnislash
6
Blade Fury
7
Blade Dance
8
Blade Dance
9
Blade Dance
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+1s Omnislash Duration
Picked 45.5% · Win 40.0%
25
+40% Blade Dance Lifesteal
Picked 54.6% · Win 72.2%
Main pick
+15% Blade Dance Crit Damage
Picked 50.7% · Win 48.6%
Main pick
20
+120 Blade Fury Damage Per Second
Picked 49.3% · Win 47.1%
-?s Omnislash Cooldown
Picked 0.0% · Win –
15
45 Movement Speed During Blade Fury
Picked 100.0% · Win 47.8%
Main pick
-12s Healing Ward Cooldown
Picked 22.6% · Win 54.2%
Best win rate
10
-1.0s Bladeform Stack Gain Interval
Picked 77.4% · Win 37.8%
Most picked

By match duration

Up to 35 min50.5%927 matches
35 to 50 min51.7%657 matches
50 min or more45.8%131 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango43.8%
  • Quelling Blade42.7%
  • Iron Branch43.8%
  • Faerie Fire33.3%
  • Circlet43.8%
  • Magic Stick54.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.