Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 238 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.9% | 273 matches |
| 35 to 50 min | 43.4% | 203 matches |
| 50 min or more | 50.0% | 48 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.6%
Blood Grenade46.7%
Iron Branch47.1%
Magic Stick45.8%
Sentry Ward47.5%
Faerie Fire47.2%
Enchanted Mango45.6%
Clarity44.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 98 | 39.8% | 2:01 | |
| 2,895 | 47.2% | 5:43 | |
| 3,740 | 47.1% | 6:59 | |
| 637 | 51.5% | 7:54 | |
| 201 | 60.2% | 17:16 | |
| 263 | 44.5% | 20:25 | |
| 1,694 | 50.6% | 22:52 | |
| 1,742 | 47.5% | 23:11 | |
| 258 | 60.5% | 23:55 | |
| 1,551 | 50.0% | 25:02 | |
| 211 | 59.2% | 29:19 | |
| 1,548 | 57.2% | 34:08 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit73.0%+25.0 pp37
Outworld Devourer64.0%+16.0 pp100
Legion Commander62.1%+14.1 pp95
Treant Protector100.0%+52.0 pp4
Grimstroke69.6%+21.6 pp23
Bounty Hunter60.0%+12.0 pp50
Slark53.7%+5.7 pp136
Spirit Breaker55.7%+7.7 pp88
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,740 | 6:59 | 0–548%5–1048%10–1544%15–2036% | |
| 2,895 | 5:43 | 0–545%5–1049%10–1550%15–2039% | |
| 1,742 | 23:11 | 15–2057%20–2548%25–3045%30–3531%35–4044% | |
| 1,694 | 22:52 | 15–2055%20–2547%25–3051%30–3552%35–4046% | |
| 1,551 | 25:02 | 15–2054%20–2548%25–3052%30–3546%35–4049% | |
| 1,548 | 34:08 | 20–2556%25–3057%30–3560%35–4055%40–4555% | |
| 637 | 7:54 | 0–546%5–1055%10–1552%15–2043% | |
| 263 | 20:25 | 15–2047%20–2545%25–3032% | |
| 258 | 23:55 | 15–2066%20–2561%25–3056%30–3558% | |
| 211 | 29:19 | 20–2566%25–3058%30–3559%35–4059% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon90.9%+42.9 pp11
Shadow Fiend66.7%+18.7 pp33
Necrophos58.8%+10.8 pp114
Morphling63.6%+15.7 pp44
Windranger56.7%+8.7 pp127
Lina58.1%+10.2 pp86
Enchantress68.2%+20.2 pp22
Drow Ranger57.3%+9.3 pp96
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Magnus35.3%-12.7 pp85
Outworld Devourer37.3%-10.7 pp118
Bane29.0%-18.9 pp31
Dazzle30.6%-17.4 pp36
Bounty Hunter36.7%-11.3 pp79
Slark39.5%-8.5 pp119
Phantom Lancer39.5%-8.5 pp76
Oracle35.7%-12.3 pp42
The column in pp represents the difference from the hero's overall win rate (48.0%); the last number is the sample size.
