Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 301 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.2% | 263 matches |
| 35 to 50 min | 46.1% | 154 matches |
| 50 min or more | 46.9% | 32 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch46.8%
Tango42.2%
Circlet45.3%
Mantle of Intelligence48.1%
Faerie Fire42.1%
Observer Ward44.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 224 | 45.5% | 1:12 | |
| 108 | 55.6% | 2:54 | |
| 160 | 51.9% | 14:40 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 224 | 1:12 | 0–546% | |
| 160 | 14:40 | 10–1569%15–2039% | |
| 108 | 2:54 | 0–556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny75.0%+28.2 pp12
Queen of Pain63.0%+16.2 pp27
Lina60.6%+13.8 pp33
Windranger59.5%+12.7 pp37
Hoodwink59.4%+12.6 pp32
Rubick53.8%+7.1 pp65
Storm Spirit66.7%+19.9 pp15
Ursa63.2%+16.4 pp19
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lone Druid0.0%-46.8 pp5
Tusk21.4%-25.3 pp14
Viper26.3%-20.5 pp19
Ring Master30.8%-16.0 pp26
Spirit Breaker33.3%-13.4 pp33
Techies33.3%-13.4 pp33
Phantom Lancer32.1%-14.6 pp28
Clinkz14.3%-32.5 pp7
The column in pp represents the difference from the hero's overall win rate (46.8%); the last number is the sample size.
