Enchantress

Day 10/10 · Divine

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
328
Win rate
42.4%
Adjusted WR
37.2%
Pick rate
0.7%
Position in the role
#71 of 127
Score
C45/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 269 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

28 matches · 67.9% win rate · 10.4% of matches
Nature's Attendants
1
Enchant
2
Enchant
3
Nature's Attendants
4
Enchant
5
Untouchable
6
Enchant
7
Nature's Attendants
8
Nature's Attendants
9
Impetus
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+6.5% Impetus Damage
Picked 85.2% · Win 68.7%
Main pick
25
+80 Untouchable Attack Slow
Picked 14.8% · Win 55.0%
+9 Nature's Attendants Wisps
Picked 39.8% · Win 62.6%
Best win rate
20
+150 Health / +25 Damage for Enchantress and her units
Picked 60.2% · Win 62.6%
Most picked
+30 Attack Speed for Enchantress and her units
Picked 70.2% · Win 52.5%
Most picked
15
+8 Nature's Attendants Heal
Picked 29.8% · Win 63.4%
Best win rate
+5 Armor for Enchantress and her units
Picked 69.0% · Win 48.6%
Main pick
10
+30 Movespeed during Nature's Attendants
Picked 31.0% · Win 46.1%

By match duration

Up to 35 min46.5%183 matches
35 to 50 min49.7%167 matches
50 min or more61.5%39 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango47.3%
  • Blood Grenade46.0%
  • Iron Branch46.3%
  • Magic Stick43.9%
  • Sentry Ward47.9%
  • Circlet50.3%
  • Faerie Fire45.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman3154.8%1:00
Magic Wand50846.1%3:54
Headdress2642.3%9:00
Drum of Endurance2646.2%14:00
Aghanim's Scepter40152.1%22:21
Force Staff5651.8%27:33

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand5083:54
0–545%5–1048%
Aghanim's Scepter40122:21
15–2067%20–2550%25–3046%
Force Staff5627:33
25–3052%
Null Talisman311:00
0–555%
Headdress269:00
5–1042%
Drum of Endurance2614:00
10–1546%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.