Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 32 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 42.5% | 127 matches |
| 35 to 50 min | 53.0% | 117 matches |
| 50 min or more | 46.9% | 32 matches |
Starting items
Magic Stick100.0%
Tango100.0%
Faerie Fire100.0%
Blood Grenade100.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 15 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 33.3% | 40.0% | 13:52 | |
| 33.3% | 60.0% | – | |
| 26.7% | 50.0% | – | |
| 26.7% | 50.0% | – | |
| 13.3% | 100.0% | – | |
| 13.3% | 100.0% | – | |
| 6.7% | 100.0% | – | |
| 6.7% | 100.0% | – | |
| 6.7% | 100.0% | – | |
| 6.7% | 100.0% | – | |
| 6.7% | 100.0% | – | |
| 6.7% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Anti-Mage73.1%+25.6 pp26
Slark65.5%+18.1 pp29
Techies71.4%+24.0 pp14
Ancient Apparition77.8%+30.3 pp9
Shadow Shaman72.7%+25.3 pp11
Ember Spirit60.9%+13.4 pp23
Mirana70.0%+22.5 pp10
Dragon Knight56.7%+9.2 pp30
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (1 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1 | 13:52 | 10–150% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger90.0%+42.5 pp10
Undying66.7%+19.2 pp21
Spirit Breaker62.1%+14.6 pp29
Venomancer100.0%+52.5 pp3
Spectre69.2%+21.8 pp13
Rubick56.1%+8.6 pp41
Ursa70.0%+22.5 pp10
Phoenix70.0%+22.5 pp10
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Sven29.4%-18.1 pp34
Io12.5%-35.0 pp8
Dragon Knight30.8%-16.7 pp26
Bounty Hunter30.0%-17.5 pp20
Earth Spirit26.7%-20.8 pp15
Techies31.3%-16.2 pp16
Ancient Apparition0.0%-47.5 pp3
Shadow Demon0.0%-47.5 pp3
The column in pp represents the difference from the hero's overall win rate (47.5%); the last number is the sample size.
