Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 373 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.0% | 781 matches |
| 35 to 50 min | 50.1% | 874 matches |
| 50 min or more | 50.0% | 248 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade52.4%
Boots of Speed51.4%
Tango51.2%
Sentry Ward52.6%
Magic Stick51.8%
Iron Branch53.2%
Clarity50.3%
Enchanted Mango52.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,926 | 52.3% | 7:02 | |
| 2,230 | 50.6% | 8:16 | |
| 675 | 51.4% | 9:42 | |
| 6,188 | 51.8% | 16:06 | |
| 770 | 55.1% | 20:41 | |
| 3,888 | 56.2% | 26:57 | |
| 926 | 55.0% | 28:48 | |
| 2,008 | 60.7% | 29:29 | |
| 2,292 | 62.4% | 31:44 | |
| 2,313 | 61.9% | 32:13 | |
| 565 | 67.4% | 35:56 | |
| 1,009 | 61.1% | 39:34 |
Best allies
Win rate with each ally (minimum of 1 matches).
Medusa80.0%+30.0 pp25
Viper66.7%+16.6 pp90
Outworld Devourer61.2%+11.1 pp188
Luna57.7%+7.7 pp272
Visage68.8%+18.7 pp32
Night Stalker59.1%+9.0 pp149
Spirit Breaker57.3%+7.2 pp241
Beastmaster69.0%+18.9 pp29
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6,188 | 16:06 | 10–1559%15–2051%20–2537%25–3036% | |
| 4,926 | 7:02 | 0–551%5–1052%10–1557%15–2052%20–2552% | |
| 3,888 | 26:57 | 15–2060%20–2563%25–3053%30–3552%35–4053%40–4555% | |
| 2,313 | 32:13 | 20–2565%25–3069%30–3559%35–4058%40–4559% | |
| 2,292 | 31:44 | 20–2566%25–3070%30–3559%35–4058%40–4561% | |
| 2,230 | 8:16 | 0–552%5–1049%10–1547%15–2058%20–2547% | |
| 2,008 | 29:29 | 20–2565%25–3065%30–3557%35–4054%40–4558% | |
| 1,009 | 39:34 | 30–3569%35–4064%40–4560%45–5049% | |
| 926 | 28:48 | 20–2559%25–3056%30–3554%35–4048% | |
| 770 | 20:41 | 15–2061%20–2554%25–3041% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Broodmother74.1%+24.0 pp27
Underlord64.7%+14.7 pp68
Shadow Fiend61.7%+11.6 pp107
Chaos Knight67.6%+17.5 pp37
Timbersaw58.8%+8.8 pp170
Slardar61.5%+11.4 pp83
Silencer58.5%+8.4 pp142
Lion54.7%+4.6 pp459
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma36.8%-13.2 pp114
Nyx Assassin40.9%-9.2 pp301
Ancient Apparition40.6%-9.4 pp128
Luna43.6%-6.4 pp289
Disruptor42.9%-7.1 pp226
Ring Master41.7%-8.4 pp156
Outworld Devourer44.4%-5.6 pp322
Dragon Knight45.2%-4.9 pp423
The column in pp represents the difference from the hero's overall win rate (50.0%); the last number is the sample size.
