Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 826 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 51.8% | 765 matches |
| 35 to 50 min | 50.2% | 721 matches |
| 50 min or more | 51.1% | 184 matches |
Starting items
Magic Stick87.5%
Blood Grenade87.5%
Iron Branch75.0%
Tango75.0%
Circlet37.5%
Quelling Blade12.5%
Enchanted Mango12.5%
Faerie Fire12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 110 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 70.0% | 57.1% | 1:37 | |
| 57.3% | 52.4% | 6:58 | |
| 22.7% | 60.0% | 8:58 | |
| 7.3% | 75.0% | 15:40 | |
| 4.5% | 100.0% | 16:37 | |
| 29.1% | 75.0% | 22:03 | |
| 33.6% | 75.7% | 24:43 | |
| 26.4% | 72.4% | – | |
| 9.1% | 60.0% | – | |
| 9.1% | 40.0% | – | |
| 9.1% | 30.0% | – | |
| 5.5% | 83.3% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan71.8%+21.8 pp39
Outworld Devourer60.8%+10.7 pp316
Nature's Prophet63.8%+13.8 pp105
Brewmaster62.6%+12.6 pp91
Luna56.3%+6.3 pp238
Magnus57.3%+7.3 pp171
Dawnbreaker56.7%+6.7 pp201
Shadow Shaman59.2%+9.2 pp103
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 4:08 | Start0%0–550%5–10100%10–150% | |
| 4 | 8:03 | 0–50%5–10100%10–150% | |
| 2 | 22:03 | 15–200%20–250% | |
| 2 | 8:32 | 5–1050% | |
| 2 | 8:58 | 5–1050% | |
| 1 | 13:46 | 10–150% | |
| 1 | 10:40 | 10–150% | |
| 1 | 10:52 | 10–150% | |
| 1 | 7:26 | 5–100% | |
| 1 | 24:43 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chen84.6%+34.6 pp13
Tidehunter61.6%+11.6 pp198
Gyrocopter64.1%+14.1 pp78
Undying60.1%+10.1 pp163
Shadow Fiend62.8%+12.8 pp78
Phantom Assassin62.5%+12.5 pp72
Jakiro61.8%+11.8 pp76
Leshrac62.9%+12.9 pp62
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Invoker42.9%-7.2 pp357
Pudge44.1%-5.9 pp537
Pugna37.5%-12.5 pp72
Void Spirit39.6%-10.5 pp91
Grimstroke42.5%-7.5 pp174
Visage34.2%-15.8 pp38
Dawnbreaker43.4%-6.6 pp189
Tinker40.6%-9.4 pp96
The column in pp represents the difference from the hero's overall win rate (50.0%); the last number is the sample size.
