Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 465 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.8% | 561 matches |
| 35 to 50 min | 52.5% | 467 matches |
| 50 min or more | 44.7% | 114 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch46.2%
Tango41.7%
Circlet36.4%
Mantle of Intelligence42.9%
Gauntlets of Strength50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Slark58.2%+9.7 pp182
Disruptor57.7%+9.2 pp130
Bounty Hunter55.1%+6.6 pp254
Treant Protector85.7%+37.2 pp7
Nyx Assassin55.1%+6.6 pp178
Spirit Breaker53.3%+4.8 pp306
Outworld Devourer54.0%+5.5 pp163
Pudge52.5%+4.0 pp236
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend76.6%+28.1 pp47
Batrider84.6%+36.1 pp13
Ancient Apparition62.9%+14.4 pp70
Tidehunter58.1%+9.6 pp136
Puck63.8%+15.3 pp47
Zeus59.1%+10.5 pp105
Huskar63.3%+14.8 pp49
Axe56.6%+8.1 pp129
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies35.1%-13.5 pp154
Legion Commander37.8%-10.8 pp143
Snapfire37.0%-11.5 pp119
Sven39.4%-9.1 pp180
Weaver28.0%-20.5 pp25
Visage27.3%-21.2 pp22
Ember Spirit39.1%-9.4 pp115
Nyx Assassin39.5%-9.0 pp124
The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.
